A Prickly Affair
About
Info
A mysterious cube, you are tasked with finding all different ways to die. Are you driven by curiosity? Desperation? Strive for liberation? No matter, that's what you have to do to feel complete.
This game is a submission to One Game A Month #8 with the theme Death is Good, and was developed by a team of six during January'22.
How to playYou control a mysterious cube. Find all different ways to die to achieve cube nirvana. Creative thinking is more important that agility.
Controls- "A/D" or "Left/Right" to move left and right
- "Space" to jump
- Sergey Germogentov
- Gonzalo Perez de la Ossa
- Lawrence Millar-Madigan
- Tim
- Kris Akhurst
- Sarah Strachan