Average Playtime: 3 hours

Alice: Madness Returns

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This sequel to American McGee's Alice follows the protagonist, Alice Lidell, as she returns to the dark world of her subconsciousness, the nightmarish version of Lewis Carrol’s Wonderland. After she was released from the psychiatric asylum, Alice moved to the orphanage, where she’s being treated with the use of hypnosis. It doesn't stop her from descending again into the grotesque realm of disturbing visuals, creepy music, and absurdist logic. She will again meet the Cheshire Cat, the Mad Hatter, the Caterpillar, the Queen of Hearts, and many other darker versions of Carrol’s whimsy characters. Her journey through the Wonderland serves as a metaphor for Alice fighting her own madness.
The game is played in the third-person view. On her way, Alice will jump the platforms, solve puzzles, and fight enemies. The combat system allows for a seamless flow of attacks, dodges, and combos. Besides her trademark Vorpal Blade, Alice will use other, somewhat surreal weapons, such as Teapot Cannon, Clockwork Bomb, or Pepper Grinder. In the sequel, Alice gains a new ability called Hysteria that can be activated when her health is the lowest.

Release date
Electronic Arts
Spicy Horse
Electronic Arts
Age rating
17+ Mature
Other games in the series

System requirements for PC

  • OS: Windows 7 SP1, Windows Vista with SP2, Windows XP with SP3
  • Processor: Intel Core2 Duo (or equivalent) running at 1.60GHz or greater; AMD Athlon X2 (or equivalent) running at 1.60GHz or greater
  • Memory: 2048MB or greater
  • Hard Disk Space: 8.5 GB
  • Video Card: *NVIDIA GeForce 7600 256MB or ATI Radeon X1650 256MB or greater
  • Sound: DirectX 9.0c compatible
  • DirectX®: 9.0c
  • *NVIDIA GeForce 8400, 9400, 210; ATI Radeon HD 2400, HD 3200, HD 4300 as well as integrated versions of supported chipsets are below minimum system requirements
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Last Modified: Aug 3, 2020

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Alice: Madness Returns reviews and comments

Translated by
Microsoft from Deutsch
While Alice: Madness Returns in the PC version also remains an entertaining, if monotonous game, you have to accept a Smear in the Additional Contents and possibly a serious Bug. In the Sequel to American McGee's Alice, they once again take on the Role of Alice, who has since grown into a young Lady. She still suffers from the gruesome Passing of her Family and is therefore being treated by Psychiatrist Dr Angus Bumby. After one Of her Therapy Sessions, however, Alice is heading back to Wonderland. This threatens to disintegrate for the unexplained Cause and it is incumbent on Alice to stop the Destruction. One encounters numerous well-known Characters, who often unfortunately only make short Appearances and are not very much deepened. Still, the dark, even almost disturbing, interpretation of Wonderland, Coupled with an adult Backstory, knows how to convince. This is also reflected in the successful Presentation, where you travel most Of the time in the unusual, yet quite colorful wonderland, but return to the dreary London again and again between chapters. The individual Areas of the Dream World also come with their own Theme and pleasingly varied Art design. Unfortunately, by Comparison, the Gaming Experience is quite monotonous. On the one hand, this is due to the fact that Alice gets all the Skills quite early in The course of the game. While the Weapons can be upgraded in several Stages, this only affects the Damage caused. You can't unlock Any more Attack Combinations or anything like that. The Fighting Techniques are quickly exhausted and further Tricks for Trying Out are not available. On the other hand, the various Chapters lack sufficient Playful variety. In the Areas, Tasks, Puzzles and Challenges are repeated far too often, making the Levels seem extremely long. There is also a lack of Opponent Diversity, because apart from a final End Opponent, no Bosses, but plenty of Standard enemies, are thrown at you. In addition, however, the Mix of Jump-n Run and Hack and Slay is a solid Adventure. Alice skillfully hunts and scoggles through the Game world. Alice: Madness Returns, despite its Blemishes, is going through as an entertaining Game. However, If you want to risk a Glance, you should use the Console Version if possible, because PC players are offered a worse Product in Comparison. In this Version, for example, the Previous Game American McGee's Alice is missing, which is by default of the Console Capture. Furthermore, there is still a Bug that makes it impossible to Use Alice'S Umbrella with Mouse and Keyboard until you cumberfully edit a Game File by Hand. In a similarly abstruse way, you have to unlock the "Madcap Weapons and costumes" DLC. At least PC users get the Extra Content for free, but that's only a faint Consolation by Comparison. If one sticks to a Purchase of the PC version, one should strike at the Bargain price during The offer Period.
The original game is enough, this one is more or less the same
«Oh God i managed it»
I've always loved Alice's Adventures in Wonderland. And this morbid, dark version of the tale was a great time. Not only did it offer a challenge (at least if you're after the trophies), but it every bit of it was entertaining. I truly hope American gets to make a 3rd one... I know he's trying to pitch it to EA. Here's hoping!
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