Almost a Tinkerer
About
Almost a Tinkerer is a game inspired by shapez.io, factorio and little big workshop, that we created as part of our semester project.
The main gameplay consists of placing factories and conveyers on a grid in order to gather ressources and transform them, eventually combining them to make furniture.
As you advance through the story line, new buildings will be unlocked and will be required to make more complicated products. Eventually, you'll be delivering furniture.
The game doesn't have any puzzle aspects, it's a purely play and relax kind of game. You are free to build whatever you want, and as soon as you are done with the main story line, you will get one last building (the splitter), which allows more complicated builds. The game does not have an end, feel free to create mazes of conveyers and factories that produce large amounts of furniture.
Features
- Infinite procedural map
- Music and sounds
- Unlimited amount of saves
- Multiple difficulty levels / map generation presets
- Progressive contracts and unlocked factories
- UI scales with the screen size
- 100% custom made pixel art sprites
- Dumb furniture names
Credits
Sound effects and Music from https://www.zapsplat.com