An Untitled 2.5D Puzzle-Platformer Prototype
About
This is my first proper attempt at making a game and is developed up to a working demo which teaches you your core controls. The game is meant to be a 2.5D Puzzle- Platformer where the aim is to survive/escape; borrowing from games like Inside, Portal and Fire-watch, to name a few. This demo is also my Final Undergrad project so you can see the documentation by clicking the PDF link provided for more information and credits and you can play a WebGl version of the demo here.
CONTROLS -
1) LEFT or RIGHT for Movement
2) DOWN and Movement(See above) for Sneak
3) SPACEBAR or (Square or X on Joystick) for Jump.
4) UP and CTRL(Control) or L1(Joystick) for climb. Move left or right at the top(no automatic ledge climb yet)
5) CTRL(Control) or L1(Joystick) for general grab and on/off on switches.
6) ESC or START(Joystick) to pause-unpause.