Anamorphine

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About

Explore the past as you resolve the present in Anamorphine, a surreal adventure of rendered emotions.

Tyler, a young man in post-traumatic denial, revisits a succession of milestones that define his relationship with his wife Elena, who falls victim to an accident that robs her of her livelihood and emotional outlet. Tyler's mental turmoil warps his past as he struggles to come to terms with his guilt and inability to help Elena when she quietly slips into depression.

Told with no dialogue or action button, Anamorphine’s narrative comes together through Tyler’s dream-like memories, contorting and bleeding into each other with his mental state. Will you confront the past and try to find a way to move on, or will you let it consume you?

Content Advisory: Although the game features no combat or violence it does explore themes of mental health, depression, and loss.

Featuring:
A story-rich setting exploring an evolving relationship.
A surreal environment without text or language that changes in fantastic ways to represent the protagonist's inner feelings.
Combat-free gameplay! Take your time to uncover secrets and focus on the experience.

Platforms
Release date
Developer
Artifact 5
Publisher
Artifact 5
Age rating
13+ Teen
Website
http://anamorphine.com/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel Core i3 2.00 GHz or AMD equivalent
  • Memory: 6 MB RAM
  • Graphics: NVIDIA GeForce 450 or higher with 2GB Memory
  • DirectX: Version 11
  • Storage: 5 GB available space
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Last Modified: Aug 28, 2019

Where to buy

PlayStation Store
Steam

Top contributors

Sinkler

1 edit
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iBarin

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49
7
50.00%
Face Your Guilt
Discover the guilt creatures
50.00%
The Collector
Complete the game with all memory fragments collected
100.00%
Life Goes On
Choose the light ending
100.00%
Memory Photographer
Take your first memory capture
100.00%
The Beginnings
Remember your life with her
view all achievements
10 items

Anamorphine reviews and comments

Translated by
Microsoft from Spain
Tyler is in a post-traumatic denial phase after Elena, his wife, suffered a severe depression after an accident she felt guilty of, as in addition to the physical consequences, there were other more painful and irremediable. And It is precisely in that depressive spiral where the game makes us go into action through a simple but effective gameplay, because we are facing a walking simulator with a deep emotional charge where the guilt and anxiety of Tyler dominate the Elena's self-destruction, emotions represented through objects, symbols, colors and sounds, because the gameplay is absent from voices and texts. Throughout its eight chapters, surreal aesthetics and atmosphere, in addition to a melancholy and raw soundtrack, we will discover the ins and outs of a common life as well as the different stages of depression and its consequences on daily living. Anamorphine is among games like Indygo, Downfall and Virginia. Developed by an independent studio with just three people, it achieves an emotional link between the player and Tyler and Elena, despite its certain graphic simplicity and its duration ranging from three hours, but also invites the replayability with its two finals Alternative.
Translated by
Microsoft from Italian
Product received for free The narrative related to the elaboration of mourning, which crosses delicate nuances such as depression and the sense of loss has now been cleared also in video games. There are now far the times when the medium in question was reserved exclusively for the role of a mere entertainer, relegated to a range of users who sought only an easy fun. Those who today affirm the opposite are simply ignorant, bluntly. The genre of walking simulator has strongly embraced the autorial and/or social approach to video games, giving us pearls of incredible narrative and sensory beauty such as Firewatch and What Remains of Edith Finch; Anamorphine wants to be alongside the major exponents of the genre with a delicate story, centered on a couple who are victims of an unpleasant but trivial event, but which will lead to a disastrous epilogue. The debut of Artifact 5 tries with all its strength to become a classic of the genre, presenting an important story, a staging of good level and an interesting form. Unfortunately for them, not everything went as planned and what we are facing today is a title that only works in the middle. Let's start immediately by saying that Anamorphine is not born for virtual reality; The support to the VR has been inserted post launch and does not support neither Roomscale nor motion controllers (if not used as a simple joypad). If we take into analysis the title flat, Anamorphine is like a good walking simulator, thanks to incredibly suggestive moments, a story not particularly original but effective and a good artistic direction. Played on the screen, the title of Artifact 5 can easily become one of the best walking simulator you will play this year, since despite not absolutely touching the peaks of the genre maintains from its a discreet interpretation of the theme and a handful of Interesting flashes. Read the full review on VR ITALIA [www.vr-italia.org] Watch the VIDEO REVIEW
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