Apocalypse Gunsmith [Alpha 1.0]
About
This game is in a very early state and is only on the 4th week of development.
A linear level system with a variety of designs focused on a CQB-oriented experience. Player customization i.e backpacks, tactical rigs, pants, shirts, hats, etc. More fleshed out zombie types with different zombies promoting more engaging gameplay such as better movement, ranged attacks, and more offensive behavior.
Welcome to the first public build of Apocalypse Gunsmith! Currently a simple wave defense demo but with very extensive weapon customization. Pick from a handful of guns and change out any stock, barrel, grip, magazine, etc. Each attachment affects the gun's performance and handling, so you could just try to make the ugliest, highest-recoil gun on the face of the earth if you wanted.
Current Features:- 6 weapons, all with lots of attachment options.
- Earn weapon XP by killing enemies with a given gun.
- XP unlocks weapon-specific parts.
- Basic zombies with slightly different attributes. There's also a chance for mutator waves that randomly change the zombie's attributes.
Currently, there are very limited sounds (no reload audio).
Future Features:If you would like to follow the development of this or my other game Rogue North, check out my twitter