Apple Man (itch)
About
Apple Man has been separated from his family, but longstanding rivalries between the produce clans endanger his return. Can you safely navigate your way back home or will you upset the apple cart?
Note: Apple Man is intended to be played at the default resolution of the game window; if you see blue trim, the window is too wide, and if Apple Man can walk offscreen, the window is too tall.
Controls
WASD - Move, Jump, and Crouch
J - Punch
K - Dash on ground or wall
Tip: Crouch or slide to fit through small gaps - move against walls when falling to start a wall-slide!
Developed over two weeks as part of the inaugural Game Jam for Love, with the theme "Pixel Arcade."
Pixel Orchards
Programming: Drew Van Anne and Tim Janssen
Level Design: Robert Kiefer
Art: Guy Grossfeld and Jake LaCombe
Music: Anthony Gentile
Narrative: Mercedes Hesselroth
Original asset pack by Phil Giarrusso
Music pack by Andrey Sitkov
Apple Man Sounds/Theme Song by Nathan Cleary
Special thanks to Games for Love and Matt Colón
No produce was harmed in the making of this game