Arcane Seeds
About
"A game of item identification and staving off starvation."
A small puzzle "roguelike" made for the 2018 7DRL Challenge.
Hunger and identification systems are often regarded with disdain by modern roguelike players. Naturally, I decided to make a game with only those two systems and nothing more. I suppose, though, that this makes it more of a procedural puzzle game than a roguelike.
Either way, it's here for you to enjoy some roguelike-style item identification with the pressure of a hunger clock.
Feedback is always appreciated:
Twitter: @highsodiumgames
Email: [email protected]