Armed Conflict
About
This is a combination of a school project between me and friends and a hobby. It's a fast-paced FPS with parkour elements such as a zip line, wallrunning, a grappling hook, and other things.
The style is going for retro-futurism is is a bit inspired by Superhot, although this project is in such early development a lot still needs to be (re)designed.
Seeing as my main parts are controls and 3D modeling, those parts are the most/only really developed. So far this is mainly just a demo.
Seeing as I'm a huge amateur in the programming and game development areas, any feedback is welcome.
Controls:
- WASD - Walking.
- Space - Jump.
- G - Start/stop grappling.
- Double Tap G - Whilst grappling, reel in.
- E - Pick up objects.
- Hold E - Hold/Use Objects.
- Ctrl - Standing still, crouch. Moving, slide.
- X - WIP minimap/birds eye view.
- Q - Throw grenade
- Alt - Switch grenade type (damage & force).
- Enter - Respawn at the beginning.
Mechanics Added:
- Wallrunning - Jump sideways into a wall. Going too slow knocks you off. You can jump off and running down makes you go faster.
- Grappling - Simply look in a wall or ceiling and press G. You can press G twice to perform a reel in, where you move straight towards the grappling target at a constant speed.
- Weapon Bonus - If you pick up a weapon whilst it is still mid air, you get a better version. The Deagle gives you a dual wield version, the shotgun gives you a long rifle-esque shotgun with less spread an recoil, and there will also be better versions for the planned Sniper rifle and Uzi.
- Cutting fences - If you picked up a bolt cutter it gets added to your inventory, after which you can hold E for 2 seconds on a fence in order to cut it open.
- Zip lines - Simply jump into a zip line gate to enter the zip line. You get off by pressing E or hitting the exit.
Mechanics Planned:
- Health & damage - blaming my procrastinating partner for this...
- UI/HUD
- Exploding Barrels and breakable glass
- Shooting mechanics
- Sound
- Enemies/AI
- Multiplayer(?)
System requirements for PC
Last Modified: Aug 2, 2019
Where to buy
itch.io