Astray (itch) (Florentin Peters, Rosenrips)
About
We're a two-student team from Metz's master degree in Conception de Dispositifs Ludiques (design of game and play devices). As part of a course in prototyping a 2D-platformer in Unity, we developped Astray. We also collaborated with Florian Ortega, our talented roommate.
The version presented here is a prototype and we will continue working on the game during the next months. The next step in development will be to work on the narrative side of the game.
Game duration : ~5-15 mins
Development : from October 2019 to December 2019
- Lucas Friche - game design, level design, music, sound design
- Florentin Peters - game design, programmation, level design, music, UI
- Florian Ortega - graphic design, animations
Astray is playable with a keyboard or a controller alike, but we recommend playing with a controller.
Controller controls :Keyboard controls :
Feedbacks :
Any feedbacks on our game would be welcomed ! It would help us gather informations about bad (but also good!) things about it, and help us improve its design.
Thanks you for playing ! :)