Aurora - 3D Space Proof of Concept
About
A quick demo I scrapped together- first Unity project I'm uploading here.
Topics learned about during construction-
- Movement types
- Basic AI 3-D Path-finding without Navmeshes
- Controller support / New Unity Input system
- Music / SFX Generation/manipulation
- Basic Destruction
- Coding Practices and the efficiency of having a plan (had to completely redo parts of the game)
- The perks of being flexible and building a solid base