AWAKE

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About

  • The atmosphere of the game

Enter the world of AWAKE and experience an environment full of mystery and horror. Fight with mutants and zombies and find a way to escape with guns, bullets and blood. Those who have left the AWAKE world alive are less than the number of fingers, that is where it all ends. A moment without a weapon in the AWAKE means death. Passing through narrow and dark tunnels and the song of zombies, which smells of death, eats away at the human soul.

You have to pass through poisonous gases. Fight with intelligent space robots that have come to earth and save humanity. You have to cross the dragon's territory to save

  • ENEMIES

zombie

Shooter zombies

Flying and fire-throwing dragons

Various monsters that crawl on two legs or four arms

Rats and big spiders

Alien robots with laser weapons

Flying robots with cannons and laser weapons

Meat trees with toxic gases

  • Game mechanics

In this game, you see blood splattering around with every shot. You use different weapons to kill enemies. You can destroy enemies in groups by throwing grenades and shooting barrels and explosive gas capsules.

Break wooden crates and loot chests and backpacks to collect ammo and health packs

  • Summary of the story of the game

The world has been destroyed by war and governments have fallen. Most of the regions of the earth have been contaminated with deadly gases, nuclear radiation and unknown diseases. People call these regions the awakening region. That is, the place where you must always be awake because if you sleep, you will not wake up again. You enter the game in the role of Yusuf, who is a former employee of the rescue forces. During the chaos a year ago, he lost his wife and child in one of the safe areas, and now a request for help from the awakening area brings him there, because he thinks that this help message was sent by his wife

Platforms
Release date
Developer
Diios
,
Keba Etzioni
,
Evan Duffy
,
Graham Newman
,
Nhi Lam
,
Amanda Ogletree
,
Rafi Hardadi
,
Seqouyah Stinson
,
Jason Castleberry
,
Jacob Taylor
,
Carlton Lee Ho Yin
,
Zachary Dion
,
Kevin Le Pham
,
Charles Brooks
,
Skylar Mims
,
Dhara J. Patel
,
Jack S. Vanden
,
Dejion Andrews
,
Zoe Peller
,
Yijun Ling
,
Alwyn Syazwan Tay
,
Reza Alidad
Publisher
Yeti Studio©, Team Awake, Hazara
Age rating
Not rated
Website
https://www.facebook.com/DiiosGames/

System requirements for PC

Minimum:
  • OS *: Windows 7, 8.1, 10,11(64-bit required)
  • Processor: Intel Core i5-4460 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R7 260x with 2GB Video RAM
  • DirectX: Version 11
  • Storage: 30 GB available space
Recommended:
  • OS *: Windows 7, 8.1, 10,11(64-bit required)
  • Processor: Intel Core i5-10500 / AMD Ryzen 5 2600 or better
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or better
  • DirectX: Version 11
  • Storage: 30 GB available space
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Last Modified: Oct 14, 2024

Where to buy

Steam

Top contributors

Sinkler

1 edit
122

AWAKE reviews and comments

Translated by
Microsoft from French
Early access review this game has no interest a neon green has in chopper a conjunctivitis or an atrocious diaré. Graphics has vomrie it's Trippe. The House is uninhabited PTDR SA serves what. The creator has real say after 5 years of dev or its the update? We had a good time but when the game is a beug we are fed up. RED THUMB IS TOO LAME.
Translated by
Microsoft from French
Early access review Hi already very good game and as you suggested here are the bugs I could raise:-in the ruin depending on the location or I am I see (or not) the paintings of arraignées and other decorations this is only a detail for now because It still allows us to visit the map and have fun anyway:) Good luck for the continuation of the development
Translated by
Microsoft from French
Early access review very good game with great potential: a good playability, a thoroughly developer, all you need for a good game! Here neamoins the points I would like to see Add or improve:-a hunting system and animals-a way to have a small boat (a boat)-improve the rain (it rains in buildings)-improve the Moon-add a swimming animation-add more of crafts-improve the backup system (some objects I build are not backed up)-add more plants (like berry bushes, for example) and that's about it. I love this game and I'm waiting for the next update eagerly!
Translated by
Microsoft from French
Early access review Hi TUTO UNITY en/Diios games and community, I will be writing a review to help you forge your on. The big problem is that there are many bugs. Some will say "what * * me * too many bugs unplayable" but this is not my opinion, why? Because for me a game in development is a good game, isn't it good instead of playing gaping trying to figure out how to do it? If I had to rate this game in version 1.3 I will put it 8.5/10. If you are forgiving this game a few changes to please you if you are like me and you are interested in programming and start this game is made for you! Sinons some changes that I would like that TUTO UNITY en/Diios games is interested: (these are my opinions and I understand if you are not my agreement)-in the pontoon put a box Collider instead of MeshCollider on the ground, I find unpleasant to switch from high to b as being on top-the same for huts or any other place with wood or stones. -did you put a CapsuleCollider for the trees? because they have enough reactions... strange when falling or otherwise reduced the time of transformations? /! \-You said that to correct the collection problem you have to click on a button (I do not know which script is linked to it but) you could not make it a "function start () {"??? Will it avoid this problem? In short otherwise I was very satisfied with your work, I would have liked to see more details of you, scripts etc because some scripts, objects... came from the AssetStore. Thank you for providing this LIIZYX job.
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