Banished
About
You control a group of exiled travelers. They have only clothes and a cart with food. They are driven to the bare land and now they are fighting for survival. There is no money in their society, but they can exchange with the inhabitants of other cities that sometimes appear. Such trade is one of the key ways to obtain many critical resources.
These people from the very beginning of the game know all the necessary technologies, but they can use technologies only after they have accumulated the necessary amount of resources.
The basis of the game is the management of society in the conditions of limited all available resources.
The main resource are residents. They need not only food - they also need happiness. Without this, people will live less and die more often, the city will cease to grow. Residents are engaged in 18 crafts, from farmers to healers, in the bowels there are ore and stone, on the ground forests grow.
For winter, warm clothes and fuel are needed. Cutting woods for firewood can not be reckless. Old forests give way to the herds of deer, which feed the townspeople, as well as some medicinal plants. Unreasonable exhaustion of any resource leads to death. There is no universal strategy in the game - each time the amount of resources on the map is different.
System requirements for PC
- OS: Win XP SP3 / Vista / Windows 7 / Windows 8
- Processor: 2 GHz Intel Dual Core processor
- Memory: 512 MB RAM
- Graphics: 512 MB DirectX 9.0c compatible card (shader model 2)
- DirectX: Version 9.0c
- Storage: 250 MB available space
- Sound Card: Any
- OS: Windows 7 / Windows 8
- Processor: Intel Core i5 processor (or greater)
- Memory: 512 MB RAM
- Graphics: 512 MB DirectX 10 compatible card
- DirectX: Version 11
- Storage: 250 MB available space
- Sound Card: Any
Where to buy
Top contributors
Banished reviews and comments
Unlike other city simulators you have no direct control over your citizens, as you can only assign jobs to them. This makes it hard to get things done hastily (not that anything in Banished is accomplished with anything resembling speed) and makes the game much more difficult than most others in the genre, since the goal is less about building a sprawling city and more about keeping your populace alive and kicking. Maintaining a careful balance of jobs and resources is crucial to avoid having your town fail before you can get it off the ground. Each new home you build allows for a new couple to move in, and since your villagers breed like rabbits, it's crucial to not expand too quickly, as you'll soon have too many mouths to feed and not enough food to go around. It's incredibly easy for a town to crash and burn, and once famine or hypothermia or disease begins to decimate your populace the domino effect will make it hard to recover.
Eventually, all towns will fail. Even if you manage to dodge famine or plagues or anything else the game throws at you, at some point you'll run out of room to expand and your population will become too old to have more children. There's a constant feeling of impermanence to the game as a result, and that's okay! Everyone gets bored of their town at some point in every city-builder. Banished is a lot more about seeing how long you can last, rather than how expansive and impressive your city can become.
The difficulty (which can be tweaked, either through settings or mods) makes the game much more intriguing as a light strategy game. However, once you've "solved" the game, no matter how hard it's been made, the difficulty becomes almost trivial from that point on. There's a lot of crop and animal types to collect through trading, but after a certain point they're mostly for breaking up the monotony of the fields rather than providing any real tangible benefits.
The trading system might be the weakest part of the game. After a trading post is built, boats will start showing up from time to time with a random assortment of resources to barter for. On the harder difficulties, towns start without any farm animals; crucial for the development of a town. Sometimes they'll offer up sheep (or cows, or chickens) to trade on the first boat, but I've gone for in-game decades before finding them before. It's one of the most aggravating parts of the game, as a city's growth can be hampered by nothing more than bad luck.
Banished might not have the same long-term appeal as games with cities that can last forever, but it's the one I've returned to the most over the years.
Microsoft from Deutsch