Battery Man
About
The game has been made using LIKO-12, an opensource fantasy computer made using the LÖVE framework, and actually it's using a modified version that has Audio support, it loads the wav and ogg files in the Audio folder, give them ids, and then in the game I call "Music(id)", "SFX(id)" and "StopAudio()", I will write a devblog soon telling about all the modifications I made while creating this game.
Note: Android build coming soon !