BeatBuster

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About

BeatBuster is a single player, 3D rhythm-based hack-and-slash where the player battles their way through the music-powered city of Audiopolis. The player’s job is to destroy musical monstrosities known as Bad Vibes-- a manifestation of corporate interference in the artistic process-- and save Audiopolis from being overrun!

The game was made over an 8-month period in a team of 10 called Distorted Mind Studios as our final 'capstone' project for our undergraduate degree.

- Credits -

Producer

Brandon Blakley

Lead Designer/Creative Director

Jack Sparaga

Lead Artist

Sara Zolnierczyk 

Lead Programmer

Christian Caisley

Lead Audio Designer

Madison Simpson

Lead QA Tester

Ashley Carter

Artist

Sara Zolnierczyk - 2D/3D Art

Lucas Lafleur - 3D Art

Ege Baturalp - 3D Art

Nicole Adams - 3D Animation

Sebastian Fysh - Technical Art

Jack Sparaga - Technical Art

Designer

Jack Sparaga - Gameplay Design

Sebastian Fysh - Gameplay Design

Nicole Adams - Level Design

Programmer

Ashley Carter - Music Conductor, Boss Fight

Madison Simpson - Enemy AI

Brandon Blakley - UI

Christian Caisley - Gameplay

Jack Sparaga - Bug Fixes  :^)

- Special Thanks -

Michael Ferguson - Capstone Overseer, Whip-Cracker, Certified Gamer

Dextro (Marcelo Lucero) - Composer (check out his Soundcloud!)

Platforms
Release date
Developer
Jsparxs
Age rating
Not rated

System requirements for macOS

System requirements for PC

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Last Modified: Apr 11, 2022

Where to buy

itch.io