BLiNK: Early Access
About
EARLY DEVELOPMENT RELEASE PLEASE READ
Follow updates on:
https://blinkgame.wordpress.com/
This is in active development, check frequently for updates and the official Pre-Alpha release.
DEVELOPMENT RELEASE
Game starts automatically and has endless rounds - a round is won when all enemies are dead or both bombsites are defused. After a few seconds delay, a new round will begin with randomly chosen roles attacker/defender
Use CTL+ALT+DELETE to exit
NOTE:
There are various known bugs - mainly related to the swing ability and enemy planting/defusing timers.
Falling off the map does not initiate a game restart, you must force quit.
THIS RELEASE INCLUDES ONLY
-Search and Destroy vs. AI Game-mode
-4 abilities (swing, grab, disc, boost)
-1 secondary (SRVS SMG)
PLANT AND DEFUSE-
navigate to the bomb sites and hold the '1' key while standing next to the crate and pointing your weapon at the bomb site for 5 seconds-- currently no indication of 'planting' or 'defusing'
SWITCH ABILITIES
hold the 'E' key and move the mouse in the direction of the desired ability, release the 'E' key
SWITCH WEAPONS
scroll (down only) on the mouse wheel to swap between primary and secondary
KEYMAP
(persistent)WASD - move1 - (hold while pointing at objective for 5 seconds) - plant/defuseG - reloadR - dashQ - mark enemy for 5 seconds (must be aimed directly at enemy in sight)F - (or MMB click) - use daggerRIGHT MOUSE BUTTON (RMB) - aim down sight
(contextual)SPACEBAR - jump, double jump (if first jump from ground), unhook swing rope (if swing rope hooked)LEFT MOUSE BUTTON (LMB) -
SRVS Sub-Machine Gun (secondary) - shoot, hold to use full auto
ability -swing - grapple onto a point (blue cross-hair when in range) click while attached to grapple up (only if landing point is viable) *use on ledges
ability -grab - click and hold while pointing at an enemy or your DISC to pull towards your character
ability - boost - click and hold to release one point of a line that sticks to the environment, release to fire the second point
ability - disc - click to launch a ball that turns into a stationary platform that expires in 10 seconds, use to jump gaps, grapple/swing to/on or GRAB for a shield