Blob Slaying Game (Prototype)

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

A prototype game I was hoping to have fully developed within the length of a game jam. Only, it took a month or two to fully realize in a self-contained, playable state. It's got at most, three blob types, some audio/background variation, and bare bones gameplay. But it's something I made for myself, that may become a longer term project.

Odds are, I'd give this prototype a rest, while doing another dream prototype here, further assess if it's worth continued development as a spiritual successor to a beloved/iconic flash game there, business wise. Until then, hope you enjoy!

Controls

  • Mouse to move. Left Click to Slash, Right Click to dodge roll.
  • Keys; M to Mute Music, N to switch to next track.
    • And click the 'audio' mic at the top/left corner to disable all audio
  • Probably nothing else to note, bar you can reset high score at the end of the game, if you want to easily delete the only stored data; being your high score!

Instructions

  • Slay any blob you come across in the name of spring cleaning, with your trusted "beatstick".
  • Killing more than one blob in one swing will escalate the total score gained.
  • Aim to gain a high a score possible, by killing a lot of blobs in one go...
    • ... Whilst avoiding being killed by the mutated, dangerous blobs.

CREDITS (& Reference/s)

Though most of the assets where proto-crafted by me, using a simple image/photo editor. All audio used for this prototype, is outsourced from the website Freesounds.org, under the Creative Commons 0 license. That said, just in case I will list all my used third party sources in due reference.

Audio edited, using the following online site/service (Which is frankly better, indie bias wise); https://audiomass.co/

For conversion, I used this site as a lazy adjuster, from aiff to wav. Odds are, it's got other alt conversion services for mp3, and other audio as required; https://convertio.co/aiff-wav/

As for the Audio from Freesounds.org. In due reference (with some edits), they are as follows;

Author (CC0) File Name + Link Used for smokebomb99 Sword Slash 2
Sword Swing qubodup Slash Blob splat (default)
nekoninja Samurai Slash Death "Slash" BGM (lazy)
CHEATSman115
Sizzle
acid ball sizzle
mrickey13 Splat/Squish 2 red killer lunge grunt
zepurple land a jump Rolling sample
J_Zealous Kick J.Zealous Hard Club Blob bounce
whisperbandnumber1 Grunt1 Guy stun grunt
aabbccddee123 032_zorromoviendoelbrazo-003 Save "Ting" cue?

For the music soundtracks. Wish I could with permission, use a certain indie nu-jazz band. But the canaries of doubt and lack of time in mind, led to the music needing to be CC0 as well. So, I referenced "szegvari"s music. Ain't perfect, mixed bag wise. But it's easy listening enough to 'some' consistency.

Author (CC0)Audio Name + Link szegvari Street action (DnB) Mastered szegvari Electronic Cinematic Music szegvari Relax Ambient Sea Music Short szegvari Tropical shore - Cinematic EDM Music szegvari New York park - Cinematic EDM Music szegvari Windy day - Cinematic Fantasy Music atmo Amb soundscape szegvari Electric Cinemaric House Ambient Dance EDM Music - Mastered

As an addition, I used the following key words/phrases to find the music on Freesounds.org. It'd likely lead to more mixed bag listening. May use more from this if I don't end up with the music I want in this game by demo phase :)

szegvari music (*under the Creative Commons 0 licence)

One more thing...

Noted Bugs: Primary involving a 'fuzzy' score at times, alongside a "Killer Tomato" that has a bigger score and kill count than typical. But their relatively minor.

Platforms
Genre
Release date
Developer
Andrew Letailleur
Age rating
Not rated

System requirements for Web

Read more...
Blob Slaying Game (Prototype) screenshot, image №3234582 - RAWG
Edit the game info
Last Modified: Feb 11, 2022

Where to buy

itch.io