Boobytrap Egypt
About
A game made in about 4 hours for Ludum Dare 36. I didn't have much time to program, because I was occupied most of the weekend, but I decided to throw it out here anyway.
It was supposed to be a kind of labyrinth like game, where you had to collect some stuff and avoid boobytraps(the ancient technology) to clear a level and progress.
It doesn't yet have any obtainable goal, also the lack of animations makes it look pretty dead, but it was fun to experiment with.
System requirements for PC
Last Modified: Jan 9, 2019
Where to buy
itch.io