Average Playtime: 2 hours

Boogeyman 2

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[You do not need to have played the first game to play number 2. They both have their separate stories.]DescriptionAwoken in the night by your doll. Speaking as if it possesses a mind of its own. The doll warns you of a monster that has come to take you away. Grab your flashlight and find the Boogeyman before he finds you!Gameplay
• Learn the Boogeymans hiding places. Watch them carefully.

• Lights will be broken one by one making it darker each night.

• Batteries will only last so long. Conserve as much power or risk trying to charge them up.

• Weather will change each night, affecting the way you play. Rain will drown out noise, lightening will give you quick glimpses of the room in full light, snow blizzards will make it impossible to hear much at all.VR Support (Oculus Rift)The game supports full VR running at 90fps using the Oculus rift CV1 with minimum specs (GTX 970).
Release date
Barry McCabe
Clockwork Wolf, Barry McCabe
Age rating
Not rated

System requirements for PC

  • OS: Windows 7
  • Processor: Intel i3 2.5ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: 1GB VRAM
  • DirectX: Version 11
  • Storage: 1 GB available space
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Last Modified: Aug 28, 2019

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Boogeyman 2 reviews and comments

Translated by
Microsoft from Deutsch
"Boogeyman 2" is a little horror reaction game. With the Boogeyman, Parents scare their naughty Children. If You're not good/if You don't sleep, the Boogeyman comes and gets You. This Figure has existed For centuries in the cultural Context. In the German-speaking World it is widely used as "BiBaButzemann" or simply as "Bogeyman." In the Game we are a little Girl in our Nursery. Our Doll talks to us. We have to get through the Nights without the Boogeyman getting us. The Game is roughly reminiscent of "Five Nights at Freddys." We sit on our Bed, can't move, we can just look around. In various Ways, the Boogeyman can come into our Room: Through the Door, through the Window, through the Closet or through the Ventilation. We can drive him away with our Flashlight. Stupid only that an activated Flashlight results in a rapidly decreasing Battery Level. We get New Batteries when we recharge them. During the Charging, however, we don't see the Boogeyman coming. As the Night progresses, it gets more and more sinister. Lamps fail. A suddenly budding alarm clock irritates us. Stormy Weather can make it hard to hear which way the Boogeyman is coming. Because you mostly hear him. On most Paths, it comes in two Stages. The Window, for example, he opens noisily first. If we have not expelled him in time, he comes from now on noiselessly through the open Window starts the Game quite readily, then it gets heavier every Night. The Boogeyman is on the way faster and faster, and more and more often he tries to get into our Room in more And more ways. The second Part of boogeyman games makes the reaction Game even better, more balanced Than its Predecessor. However, unfortunately, the second Game element in which we were able to walk through the House in the Previous one is missing to collect Items. That is a pity, so all that remains is the Core, which is without Question good. There is a lack of Variety and with good Reaction time you can be through the whole Game in less than an Hour. As a RESULT, it looks more like a DLC than a standalone game, even if new Elements such as our Dog have been added. At Its core, the Game is quite simple, but it can do one thing really well: Create Atmosphere. The good Unity graphics are certainly not obstructive, but especially strong is the Sound. The rippling Rain, the Narrowing, the Throating, all Of which makes us shudder. We are transported back to our Childhood, where a Shadow created by the Tree in front of the Window was able to rob us of Sleep. Rating: 8/10 Atmosphere 5/10 Story 7/10 Graphic 8/10 Sound 7/10 Game Mechanics 7/10 Balancing 7/10 Game Pass Conclusion: Good Successor to the Predecessor with less Girth. 7/10 Overall Rating
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