Book of Eos
About
On January 1st, I challenged myself to design, develop, and publish a complete game in 1 month. This is that game.
The original idea was to tell a somewhat cliche RPG story with one critical change: You play as the monsters.
Ozymandias is an imp living in the valley near Detritiville. He's a scavenger; searching caves and battlefields for loot and equipment that he can sell and buy supplies, but when he finds an old book with a powerful aura, he is drawn into a quest that spans the continent to uncover the mystery of the book's origins.
I know it's nothing spectacular and it uses mostly premade assets, but hopefully it makes up for that with solid map design and writing.
Thank you for coming on this journey with me.
Features:
Approx. 8-10 hours of dungeon-crawling adventure.
Fun and creative story with deep lore and interesting characters.
No lootboxes.
No pay-to-win BS.
The original idea was to tell a somewhat cliche RPG story with one critical change: You play as the monsters.
Ozymandias is an imp living in the valley near Detritiville. He's a scavenger; searching caves and battlefields for loot and equipment that he can sell and buy supplies, but when he finds an old book with a powerful aura, he is drawn into a quest that spans the continent to uncover the mystery of the book's origins.
I know it's nothing spectacular and it uses mostly premade assets, but hopefully it makes up for that with solid map design and writing.
Thank you for coming on this journey with me.
Features:
Approx. 8-10 hours of dungeon-crawling adventure.
Fun and creative story with deep lore and interesting characters.
No lootboxes.
No pay-to-win BS.
System requirements for PC
Minimum:
- OS: Microsoft Windows XP/Vista/7
- Processor: Intel Pentium 4 2.0 GHz equivalent or faster
- Memory: 512 MB RAM
- Graphics: 1024x768 or higher
- Storage: 400 MB available space