Boss Door Student Project
About
Greetings! Boss Door is a top-down third person perspective 3D hack 'n' slash. As an overworked guard of Dorchester Castle in the late 16th century, you awaken from a perfectly reasonable nap to find the castle's occupants changed into living furniture. Explore and fight your way to the boss door to escape this neon Gothic nightmare!
This Unreal Engine 4 prototype was developed over four weeks for the GAM-305 Digital Game Development class at SNHU. The five of us in Blue Team chose a top-down perspective for our final and went in the direction of a hack 'n' slash medieval fantasy roguelite. We hope you enjoy it, and please let us know what you think! Thank you!