Bringing Horizon

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About

⚠️ The game can encounter console errors and slow downs on the Windows Build. I have been informed and it will be fixed after the LowRezJam rating period ends.

This is a prototype made in 17 days for the LowRezJam 2019. All the code, visuals, musics and sounds where made by me, @timkrief during that time period, using free and open source software such as Godot Engine, Blender, Gimp, BeepBox and Audacity.

Goal:

  • Bring back nature by crushing two thirds of the buildings. The less building, the less smog (Sorry the game ends abruptly when you complete this goal)
  • Don't lose your mech!
  • Optional: Explore and have fun ?

Controls:

  • Enter or space to start
  • Space to jump
  • Space mid-air in the mech to dash down
  • WASD or arrows to move
  • E to open and close the mech
  • Click to use the tree gun when in the mech: allows you to "plant" 3D procedurally generated trees in grass that you can use as platforms
  • Click on doors to enter building when not in the mech

You can check this thread to know more about each step of the development

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Developer
Tim Krief
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

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Last Modified: Aug 19, 2019

Where to buy

itch.io