Calamity Effect: Rising
About
*!* The current version of the game is a demo and contains about 50% of the main story. I expect the final version to be released in April or May 2019.
CALAMITY EFFECT: RISING is a short and simple, but highly ambitious, experimental story-driven RPG that features a uniquely drawn city that is completely optional to explore, 5 diverse side quests inspired by various popular media, and an original and indescribable main plot about overcoming the loss of someone important.
*!* This is a very, VERY, story-heavy game. It contains a lot of plot, a lot of world building, and A LOT of plot twists. If you do not like any of these things, then this game is likely not for you.
Main Features:- A uniquely drawn city that is completely optional to explore
- 5 diverse side quests inspired by various popular media
- An original and indescribable main story about overcoming the loss of someone important
- No EXP grinding. No fetch quests. There are only 4 battles in the entire game (3 mandatory and 1 optional).
- This game is short (for a RPG). It should lasts about 3~5 hours depending on how much side content you intend to do.
*!* This game contains strong violence and mature subject matters. Player discretion is advised.
* My main inspirations for this game are Persona, One Piece, and Bleach.