Call of Cthulhu
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Call of Cthulhu: The Official Video Game is a psychological horror game adapted from the 1981 tabletop role-playing game of the same name by Chaosium. It is loosely based on the famous horror story by H. P. Lovecraft and the Cthulhu Mythos universe in general.
The game is set in 1924 in Massachusetts, USA. The main character is Edward Pierce, a troubled and alcoholic private detective. He was hired to investigate the mysterious fire that destroyed the Hawkins mansion on the Darkwater Island and killed the Hawkins family. Shortly before the fire, the mother of the family drew an image of a weird monster. Pierce's investigation eventually leads him to discover the secret cult of the ancient evil god Cthulhu, who is about to awaken to unleash his rage on Earth. The protagonist faces cosmic horrors, unholy cultists, weird dimensions, and otherworldly creatures that make him question his own sanity.
The player controls Edward Pierce and navigates him across the Darkwater Island. The goal is to investigate the case by talking to other characters, searching for clues and exploring the environment. The protagonist is weak and cannot really fight a strong opponent, so the player has to find the ways to avoid trouble. Another major concern in the game is sanity. Encountering eldritch abominations and uncovering dark secrets can drive Edward insane. His mental state affects the gameplay.
System requirements for Nintendo Switch
System requirements for PC
- Requires a 64-bit processor and operating system
- Additional Notes: To be announced soon.
- Requires a 64-bit processor and operating system
System requirements for Xbox One
System requirements for PlayStation 4
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Games like Call of Cthulhu
Call of Cthulhu reviews and comments
again its not bad game have everything in place .
The graphics are good, as long as there are no characters on the screen. Animations are pretty bad and don't look very natural. But the areas you move through are well designed. For some reason having your current objective in the corner of the screen all the time was annoying to me, especially since the game is linear and not that difficult and no other UI elements are shown. Voice acting, music and sound effects are ok, but nothing memorable.
Since there are not too many games about cosmic horrors and I very much like the theme, I enjoyed this one even after all the complaints. The story is not complicated, but kept me interested and wanting to know how it ends (although, for lovecraftian horror there are usually only a few possibilities how the journey ends).
Microsoft from Deutsch
The series has never really translated over to a video game well, with the last attempt being Bethesda’s Call of Cthulhu: Dark Corners of the Earth, which while attempted to be faithful to the source material, had major bugs that pulled out of the immersion. Since then the franchise has been rather dormant but Focus Home Interactive and Cyanide studios have attempted to bring it back with a new call to answer.
Players take control of Edward Pierce, a war vet and private detective, who is down on his luck as he has not been able to take on new cases and has turned to alcohol to ease the pain. That is, until a major case comes in and he is charged with investigating the death of the Hawkins Family, who died in a mysterious fire.
The Hawkins were a big name in their small fishing community of Darkwater – just off the coast of Boston, Massachusetts. The wife – Sarah Hawkins – was a well-known painter who was being treated for mental issues. Her paintings showed dark and disturbing creatures, which brought her plenty attention in the art world. Her death brought on a shock to those around her and the community and Pierce is asked to find out as much about her and the fire as possible.
Pierce agrees to the job and travels to Darkwater, here he finds an old whaling station which has its own problems, a group of bootleggers have taken over most of the port, the police are almost powerless to do anything about it, the sailers of the town are drunk and jobless. As Pierce gets closer to finding out the truth behind the fire of the Hawkins mansion, the closer we get to learning of a dark force set to release on the world.
There is plenty of mystery and intrigue to keep you interested in solving the case, this is mainly thanks to how well paced the gameplay is. Call of Cthulhu is a detective game first and throws itself into the land of stealth gameplay where hiding is really your only defense, and psychological horror as you begin to question your sanity against as you battle against the occult.
Thankfully the game gives you multiple ways to tackle these situations thanks to a specialized character upgrade system. Players can upgrade specific stats that will allow them to choose different outcomes to situations, for example, someone with the who has an improved Hidden Spot stat – players can find hidden clues in the world much easier, better Investigation skills will allow you to pick locks, and so on. Only two stats cannot be upgraded via normal means, which will be the Medical and Occult, these can be upgraded instead by finding Medical books and Occult items in the levels.
Despite this, Call of Cthulhu is a slow burn, focused more on telling a good detective story than delivering a game full of jump scares. Intense moments where the need of stealth feel far and in between from the predominant investigation gameplay that tends to be the focus point of the game. That being said, I’ve never found myself bored of my investigation as every aspect was filling in (or adding) blanks to tell the story.
While the environmental work is beautifully done to bring Darkwater to life, its residents I find could have used more work. I’ve found a lot of characters experiencing clipping issues where their hand went through their legs, or the mouth refused to open while the characters body convulsing and almost had a seizure motion (in my case he was also brandishing an axe). Sadly, my time with Call of Cthulhu was filled with these technical issues that will hopefully get repaired with a patch.
The sound quality of the game is also questionable, during my playthrough with important events, I found that important sounds like ripping and tearing, or blood splatter was unfortunately missing out of these scenes which really took the power away from it. Like with the visual issues I experienced, these happened frequently enough that it became noticeable but will hopefully be patched up.
Cyanide’s Call of Cthulhu does a great job at staying true to the source material even if it takes things slower than most horror games. It tells a great story and presents enough choices that makes it interesting for multiple playthroughs. It’s unfortunate that some graphical and audio glitches keep occurring throughout which ruined my complete immersion.
If you’re looking for a different type of horror game, a fan of H.P. Lovecraft’s work or fan of the Table Top, Call of Cthulhu is definitely worth your time.
Review from https://gameitall.com/call-of-cthulhu-2018-review/
Based on the review copy on PS4 provided by Focus Home Interactive