Campfire Simulator Playtest 2

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Hey guys we are wondering about a few things:

1) How does the movement feel. When you run around does the speed feel good ass opposed to the walk? Do you think we need a walk speed at all or maybe just an intermediate jogging speed by default? How does the jump feel?

2) When moving around the map does it feel to cluttered? Not cluttered enough? (Only 1/4th of the map has foliage currently) Does the overall map size feel good or to large? How do the models look? (both bears and environment)

3) Does the throw trajectory track properly for you? Is there anything hard about controlling the aim mechanism?

4) What would you like to see on the HUD? We were thinking a campfire level meter as well as a night counter. For menus we are planning on implementing a start menu, pause menu, and game over menu. Are there any additional accessibility features we can include?

5) When playing the game is there anything that stands out? Anything that you think would improve the game overall? Any opinion you have helps us fine tune our game!

Thanks Guys! Enjoy!

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Release date
Developer
IanTHarrison
Age rating
Not rated

System requirements for PC

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Campfire Simulator Playtest 2 screenshot, image №3343609 - RAWG
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Last Modified: Apr 25, 2022

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itch.io