Candy Chaos

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About

Candy Chaos is a university project developed by 13 first-year BUAS students within a timeframe of 8 weeks - from conceptualization to release. The main goal was to choose a game first released between the years of 1980 and 1985. We were supposed to use such a game as our primary influence, retaining its core play dynamics, but modernizing both the game mechanics and the visual style to create a new overall experience. We chose Ghosts ‘n Goblins, which was a Run and Gun platformer.

VISUAL ARTS 
- Xandra van Antwerpen 
- Jasper Klaus 
- Céline Vu 
- Kayleigh de Haan 

PROGRAMMING
- Rodolfo Fava
- Willem Venema
- Darin de Vries
- Arjan Kuijpers


DESIGN 
- Pepijn van Duijn 
- Dominick Langenberg 
- Nathan van den Berg
- Joris van Hamersveld 
- Floyd Krielaart

Platforms
Release date
Developer
IGAD Breda University of Applied Science
Age rating
Not rated

System requirements for PC

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Last Modified: May 17, 2019

Where to buy

itch.io