Candy Chaos
About
Candy Chaos is a university project developed by 13 first-year BUAS students within a timeframe of 8 weeks - from conceptualization to release. The main goal was to choose a game first released between the years of 1980 and 1985. We were supposed to use such a game as our primary influence, retaining its core play dynamics, but modernizing both the game mechanics and the visual style to create a new overall experience. We chose Ghosts ‘n Goblins, which was a Run and Gun platformer.
VISUAL ARTS
- Xandra van Antwerpen
- Jasper Klaus
- Céline Vu
- Kayleigh de Haan
PROGRAMMING
- Rodolfo Fava
- Willem Venema
- Darin de Vries
- Arjan Kuijpers
DESIGN
- Pepijn van Duijn
- Dominick Langenberg
- Nathan van den Berg
- Joris van Hamersveld
- Floyd Krielaart