Average Playtime: 4 hours

Chronicles of a Dark Lord: Episode 1 Tides of Fate Complete

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  • Immerse yourself into a dark and complex world of intrigue with over 25 hours of Gameplay
  • Includes the previously released "Nightmare Vision" DLC content
  • Enhanced retro graphics melded with HD-quality background animations offers a more unique graphical styling presented within a dark atmosphere
  • Side-view active-time battle system (ATB) reminiscent of the classic 16-bit RPGs
  • Optional quests and bonus dungeons
  • Critically-acclaimed soundtrack from independent artists such as Kevin Macleod, Chris Hurn, zero-project, and Sketchy Logic. Also featuring the track "Day to Fall", written and performed by Marielle Thomas.
  • Decisions you and your party make will affect later events and even whether townspeople live or die by your hand and much more!
Release date
Kisareth Studios
Kisareth Studios
Age rating
Not rated

System requirements for PC

  • OS: XP, Vista, 7, 8
  • Processor: Intel 1.6 Ghz or AMD 1.8 Ghz
  • Memory: 1 GB RAM
  • Graphics: DirectX Accelerated Video Card with 512 MB RAM and Shader Model 2 support
  • DirectX: Version 8.0
  • Storage: 600 MB available space
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Last Modified: Sep 17, 2019

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Chronicles of a Dark Lord: Episode 1 Tides of Fate Remastered Trailer
Aug 20, 2012
Avalon Branwen
Chronicles of a Dark Lord: Episode I Tides of Fate Complete Steam Trailer
Dec 16, 2014
Avalon Branwen
Let's Play Chronicles of a Dark Lord: Episode 1 Tides of Fate #1 - Renouncement
Nov 27, 2012
Newfie Bangaa
Chronicles of a Dark Lord Episode I: Tides of Fate - Part 01
Oct 11, 2011
Chronicles of a Dark Lord: Episode 1 Tides of Fate Complete Gameplay (PC HD) [1080p]
Dec 20, 2014
GameTron | N...
Let's Play Chronicles of A Dark Lord 1: Tides Of Fate (part 1)
May 3, 2013
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Chronicles of a Dark Lord: Episode 1 Tides of Fate Complete reviews and comments

Translated by
Microsoft from Spain
I bought It on offer, with low expectations, and still disappoints. What caught my attention of the game in Origin was the promise of a deep, dark history, with endearing characters and a series of moral decisions that would change the course of history. But The truth is that there is none of that. The protagonist is supposed to be an evil type (the game puts us in the skin of the "villain", to vary the conventional RPGs), but in reality, it is only an irritating and narcissistic type. It gives no hint of evil beyond its dark powers bestowed by a dark God. Neither has any development beyond the prologue. Probably the game was made to NOT empathize with your protagonist, but it does not give you the feeling of controlling a chaotic being, who has his good reasons to act in the way he does, and put in moral conflicts the player respect to what to do. No, because from the beginning It puts us absolutely against the young Berrinchudo and later of the arrogant Dark emperor. The fighting is nothing of the other world, no feature that hooks you, is your typical game to the Final Fantasy wannabe. One more title that is shot the ATB patented by the franchise, which is unscrupulous in copying object names (High Potion/Hi Potion; Phoenix Feather/Phoenix Down...), and that like many amateur games, fails in the diversity of battles, so it becomes tedious grindear, very soon. It'S the same formula over and over again. The characters at first I liked, but I think adding pure women to the party used it more as a kind of gimmick (the Prota and his harem) that under the rigor of a coherent story. Do Not misunderstand me, I love the PJ women in the RPG, but this game does not justify their presence, really feels like a bait. I Have the impression that the whole game itself was conceived by a teenage mind, or very youthful and light. The game is not dark and not deep. It'S A forgettable title, for a dull afternoon maybe, and it won't stay in your memory. It Is Thus, the typical RPGMaker Steamero. There Are Some saving things:-The music. They Did good work. It is Not the quintessence, but exceeds the expectations of the average RPGMaker. He's doing Him a huge favor. -The triggering of the battles. It'S random, but you control when you want to be jump an enemy, through a bar that intensifies with the steps, and that cooldownea when you stop. -Hidden Objects in unsuspected things, that although again feels very shot of Final Fantasy, it gives rise to explore well the vases, cupboards, boxes, etc, of all the buildings. -The script is not soooo bad. The story is bad. Then, the person who created the dialogues (probably the same) put the batteries so that there was not a result so mediocre. The characters have no soul, but to be conversed is relatively entertaining. And not much more. It Is for very casual players, zero-tanned in the RPG, which do not require a very deep story, or have a dull afternoon with some stale popcorn and a soda. Buy it if it is on offer, sometimes it is less than half a dollar, otherwise I see no reason to have it in the library, is that even many other titles of RPGMaker here on Steam surpass it.
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