Chronicles of a Shadow

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About

Meet Lumus, a shadow who has unfortunately been separated from its body. 

The goal for every level is pretty simple: find and reach the exit... but there's a twist: as a shadow, you cannot enter dark areas, as those are like solid walls for you! You will need to find other ways to navigate through the levels.

This game was made as a school project at UQAC, and is therefore only a prototype. This is why there are only two playable levels.

Credits:

Marie Guillevic   -    2D Assets, Animation, Programming
Pierre Fourré      -    Level Design, Programming
Samuel Israel      -    Programming
Maël Viriot          -    Music and sound design, 2D Assets

All team members took part in the game design process

Platforms
Release date
Developer
Eddie Breeg
Age rating
Not rated

System requirements for PC

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Chronicles of a Shadow screenshot, image №3705316 - RAWG
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Last Modified: Dec 23, 2022

Where to buy

itch.io