Clash Tracks

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About

Story

You are living in an advanced society where aliens have conquered humanity and only way to save generation of humans from the shackles of aliens is to blast the core of alien civilization. Hence a race against time wherein you have to finish each level in given time frame to reach the core on time. 

How to Play

  • Complete each level before timer runs out
  • You have 3 lives for each level
  • [W,A,S,D] or [Arrow] to steer
  • Press [P] to Pause/Resume
  • Press  and  Hold  [N] or [Shift] for Nitro
  • Press [R] to Reset Car

Thanks to entire Gamkedo.com team for making this game possible :)

Credits

Vignesh Ramesh: Project lead, Programming, Game art, Music and sounds, Game logo, Level Design

Christer "McFunkypants" Kaitila: Particle effects, Smokescreen powerup, Screenshake, Pool-ball car collisions, Music(draft monk), Level Design(Level 8), Screen display optimization, Menu screen, Random level generator

Tyler Pederson: Play testing, Code Refactoring, Overhead Spaceships code, Drop bombs

Jenna Johnson: Fade in story, Mine shoot functionality, Timer Powerup, Game-over Screen, Firebase Integration

Chris DeLeon: Initial code, Dead car art, Laser turrets, Mines, Best-time mode, Enemy car AI smoothen

Caspar "SpadXIII" Dunant: Invincible powerup, Pause screen and Skip story functionality, Frame rate optimization

Jeremy Kenyon: Inital enemy AI, Bullet-car collisions, Line of sight for enemy AI

BazZy: Perspective Building art, Timer and Health display

Ezovex Dickson Goh: Play testing, Particle effects(collectibles)

A. Joël Lamotte "Klaim": Background music(Escape to the core), Uniform random numbers, Bug Fixing

Jeremy Jackson: Frame rate Optimization, Bug Fixing, Firebase Integration

Drew Disher: Inverted steering, Turn rate bug

Asix Jin: Background music(Clash Legends)

Platforms
Release date
Developer
Vignesh Ramesh
Age rating
Not rated

System requirements for Web

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Last Modified: Jan 9, 2019

Where to buy

itch.io