The Quest
About
The Quest is a beautifully hand-drawn open world role playing game with old school grid-based movement and turn based combat.
In the kingdom of Monares trouble is brewing. The governor of Freymore is missing and the island is in tumult. The mages all prophesy a dark shadow looming over the safety of the kingdom. As an Agent of the king, it's your job to find out what is happening and avert any danger.
Choose from five customizable races and an array of skills, weapons, armor and enchantments, and explore a huge world of four cities and a wilderness of mountains, caves, lakes and forests – full of mystery, magic and intriguing challenges. Meet the many inhabitants, each with its own agenda and attitude towards your character. Some will be helpful, some greedy or lascivious or just plain mean. You will have many choices, including some that may place you against the law, along your way to the dramatic ending of your own choosing.
Key Features:
In the kingdom of Monares trouble is brewing. The governor of Freymore is missing and the island is in tumult. The mages all prophesy a dark shadow looming over the safety of the kingdom. As an Agent of the king, it's your job to find out what is happening and avert any danger.
Choose from five customizable races and an array of skills, weapons, armor and enchantments, and explore a huge world of four cities and a wilderness of mountains, caves, lakes and forests – full of mystery, magic and intriguing challenges. Meet the many inhabitants, each with its own agenda and attitude towards your character. Some will be helpful, some greedy or lascivious or just plain mean. You will have many choices, including some that may place you against the law, along your way to the dramatic ending of your own choosing.
Key Features:
- Pursue a long and dramatic main story and solve many optional side quests.
- Create a highly customizable character and cast dazzling spells, enchant powerful items, concoct potent potions and persuade people to further your goals.
- Discover an open world with interesting locales, day/night cycle, weather, fascinating people, dangerous creatures, readable books, pick-able locks, repairable items, houses that can be broken into, dungeons, traps and much more.
- Play an absorbing card game with three different decks, accessible at the inns.
System requirements for PC
Minimum:
- OS: Windows Vista SP1
- Processor: 1.6GHz
- Memory: 1 GB RAM
- Graphics: 256MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
- DirectX: Version 9.0c
- Storage: 200 MB available space
Recommended:
- OS: Windows 7
- Processor: 2.0GHz
- Memory: 2 GB RAM
- Graphics: 512MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
- DirectX: Version 9.0c
- Storage: 200 MB available space
System requirements for Android
4.4 and up
System requirements for iOS
iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
System requirements for macOS
Minimum:
- OS: OS X 10.10 (Yosemite)
- Processor: 1.6GHz
- Memory: 1 GB RAM
- Graphics: 256MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
- Storage: 200 MB available space
Recommended:
- OS: OS X 10.11 (El Capitan)
- Processor: 2.0GHz
- Memory: 2 GB RAM
- Graphics: 512MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
- Storage: 200 MB available space
The Quest reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Need recommended.
I like dungeon crawlers. But this Game is just made cheap, has a completely static Animation. My God, you can't get that much wrong after all. When the Opponents come to one, it's like a Playing Card is being moved towards one.
The Puzzles are okay, but after five Hours the Game was just too boring. Then you saw most of the Monsters. No Comparison to, say, Grimmrock (Class) or MMHX.
Saves the Money and buys something else. For example, The Long Dark or Firewatch or the aforementioned Games.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Comparison with the "Might & Magic" franchise is obvious, but mMn is only reached in a Fraction of "The Quest." There is less of everything:-few Races, no classes-slimmed-down Inventory-just one Character and no Group-little Animations-too easy Quests-too little to discover, for that-too much pointless fallow land etc., etc.
All in all, it is a highly Elementary, broken Crawler who certainly had Ambitions but currently cannot fulfill them. What would surely be super awesome as a mobile title in form is just too thin as a PC implementation.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Ok, it's Time to write my first Review, so far I've always pushed myself.
So Do I Recommend The Quest? Absolutely:-) Of course, Old-School should like Grid-Based RPGs, TQ joins the Ranks of the Classics like Might + Magic 1-8, Wizardry, Dungeon Crawler ala Dungeon Master ect. One, who is in The mood for this good Old feeling again, will be well served here, especially since I find the Graphics very appealing, for this Genre.
Is not, of course, an Engine Ala Crysis 3.
Also a special Plus: The/of the Dev/developer. Take a look at the updates of the last Few months: Almost every few Days he has implemented new small Function/Ideas and suggestions of the Gamers and fixed smaller Bugs: I call this exemplary.
So no Criticism?
Well, I took Time to Play (first Lev.7), and therefore that may change in the Course of the Game, but so far the Dungeons are relatively small, so no Comparison to the Dungeons of the aforementioned classics, sometimes pulling over tens of levels, also in Terms of puzzles I had wanted something for Wizardry again. And it's not so far. Allerding I have been waiting 15 Years for something of Wiz7 or 8 Calibre, welcome to the Club.
Dear indie Devs: Who ventures to a Wizardry 9:-)
The Difficulty of the Fights So far has not been very high either, I think I only had to neul 2-3 times. Well, maybe that's still changing, from Level 15? :-) However, I also stand on bock-heavy Fights, at Pillars of Ethernity the Level of Difficulty Schwer does not seem to me to be enough, which annoys, I lose almost no Fight! No matter here Off-topic. Allegedly, there are also supposed to be enough players who think TQ is heavy, so please just see this as very subjective.
Back to The Quest and as a Conclusion: If You like RPGs like M + M, you can access them unreservedly!!
TQ is just Fun, and is very lovingly designed and has Devs who deserve it and need to be rewarded!!
Verdict BUY:-)