Average Playtime: 1 hour

cyubeVR

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About

cyubeVR (pronounced Cube VR) is a virtual reality voxel game fully designed for roomscale VR.




The world in cyubeVR is entirely procedurally generated.

Enter a seed or let the game generate one for you, and explore a unique and detailed infinite world that no one ever saw before.




Find your way through complex cave networks going deep into the ground, climb up huge hills to get a great view over the world or try to build yourself a way up to massive floating islands.

All of that fully optimized for roomscale VR to get you the most immersive experience possible.

There are no limits how far you can travel – your unique world is infinite in size.




Gather resources in the world and use those to build anything you have in mind. Allow your creativity and imagination to run free. Design a fortress on top of a mountain, construct a bridge to connect two floating islands or dig yourself deep into the ground and work on complex underground structures.

Experience a building system exclusively optimized for roomscale VR in a way that was never seen before.

Thanks to roomscale VR, even have a good conscience for the workout you did while you can marvel your new creations.




In VR there is no need for any UI, menus or buttons for crafting.

Just use your hands and naturally craft tools and other items directly in the world.
Platforms
Release date
Developer
Stonebrick Studios UG
Publisher
Stonebrick Studios UG
Age rating
Not rated
Website
http://www.cyubevr.com

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 or newer
  • Processor: Intel i7 3xxx or Ryzen 5
  • Memory: 14 GB RAM
  • Graphics: Nvidia GTX 970 / AMD R9 390
  • DirectX: Version 11
  • Storage: 7 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 or newer
  • Processor: Intel i7 5xxx or Ryzen 7
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1080
  • DirectX: Version 11
  • Storage: 10 GB available space
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Last Modified: Oct 22, 2024

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
4.17%
Crafter
Crafted 50 blocks
4.17%
Found Them All
Unlocked all recipes
4.17%
It sucks
Used bucket with charged blue crystal attached
4.17%
Absolute Zero
Got down to the absolute bottom of the world and tried to damage one of the indestructible blocks
4.17%
Advanced Miner
Mined 500 blocks
view all achievements
50 items

cyubeVR reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review CyubeVR is at a very early Stage, so beforehand the Warning, even if I give a Thumbs-up, there is still a long Way to go for this Game at this stage. (Tested With HTC Vive) * Edit: A lot has happened in the Game and the Developer is very active. Here's a Roadmap to upcoming Features: http://roadmap.cyubevr.com/But let's get to the Start: CyubeVR is a Minvescraves-inspired voxel game. We start in a huge, randomly generated world. Initially equipped only with a Stick, we begin to gather resources. With a little Luck, we will find Recipes along the Way with building instructions for other Tools, such as an Axe To cut wood more quickly, a Spizhace for The extraction of other Raw Materials or even the Blueprint for a Torch. The Game Mechanics are magnificently implemented. For example, we cut down Trees, blow them into smaller Pieces of wood and pack them into our Basket for later Use. The firmer we hack, the faster we divide the Wood pinpoint, and even with Feedback, really great done. When we collected enough Wood, carved stone and diligently searched for Blueprints, we craft Tools. For this purpose, the Cubes in the Inventory can be assembled by Hand, which also works very well. (You can guess Recipes too) We can also build accommodation out of the Monasteries, illuminate them with Torches and feel at home. In addition, we carry an Arc with unlimited Arrows with us to succumbed to wildlife. All this packaged in a great Graphic and a lively World. Both the Controls and the Menu guide Go quite well out of hand, everything seems very well thought out. Free Movement as well as Teleport are used for Locomotion. A Mixture is recommended because we can only teleport "higher Slopes" down and not jump. But before you press the buy button too quickly now, we get to the other Side of the Coin. The Game is at a really early Stage. At the moment we can craft some Tools and build simple Structures with Blocks. Of course, we are also free to explore the pretty World, including Caves, but then we quickly reach the Limits. Hunting Does not yet serve any real Purpose, Mechanics or the like are not (yet) present. The Developer wants to respond to the wishes of the Community and/or, if Necessary, to submit Blueprints. Since work is currently being done diligently, and initial Updates have already been made (such as free Movement) you can remain Hopeful. Whoever buys the Game now is more likely to invest in the Future. Both a Multiplayer Mode and Survival Elements are to follow. Greeting Ziffi Ziffi's Game tips as Curator: http://store.steampowered.com/curator/5837414/
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