Damian Wilson-Wardle Fort Lytton
About
You have awoken in a familiar place... the military fort you toured just this last week! Something strange has happened and you want to leave, follow the way to finding the exit from this waking nightmare of Fort Lytton.
This game is a simple environment that is divided between two areas that the player has to unlock. There is low light throughout the level, along with some minor interactions that include a pile of chrome balls that are pile in an artillery pit, an unlockable gate in the middle of the map (the key is after the balls) and a glowing pipe that will be fixed by interaction to unlock the last room. This environment is a slow play application for the slow player or one that wants to play in a dark virtual world.
Interactions:-
-Vanishing Doors
-Ball Pit
-Sensor Lights
-Fix it Event
-Smackable Debris (Second Area Key)
Music Ambiance:
Mashup utilising Public Domain from http://soundbible.com/tags-scary.html
Assets:
The prefabricated ones was sourced from https://www.unrealengine.com/marketplace/en-US/product/infinity-blade-fire-lands