Average Playtime: 5 hours

Dark Horizons: Mechanized Corps

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WARNING: THIS GAME IS CURRENTLY IN EARLY ACCESS AND IS CONSIDERED IN ALPHA. IF YOU DO NOT WISH TO PARTICIPATE IN ACTIVE DEVELOPMENT OF A GAME, PLEASE DO NOT PURCHASE THIS ITEM. YOU WILL EXPERIENCE POSSIBLE BUGS, GAME RE-BALANCING AND PERSISTENT STAT RESETS DURING THE DEVELOPMENT PERIOD OF THIS GAME.

In the year 2210, fifty years after the start of the machine wars, the battle mech is the premier weapon of war. Standing over 35 feet tall and weighing up to 40 tons, these hulking behemoths are walking arsenals of firepower and armor that have no other rival in a theatre of war. As part of your factions Mechanized Corps, you will need to utilize your intellect to custom configure battle mechs that suits both your play style and the mission parameters as well as hone your skills and cunning as a pilot to survive

Play on your own or join the action online in a persistent warzone called “Faction Wars” that enables you to not only fight for domination over mission zones to earn unique unlocks and achievements, but also create and manage squadrons, and tracks player and squadron stats.

Dark Horizons : Mechanized Corps is the sequel to the 2005 Independent Games Festival Finalist “Dark Horizons Lore” reviewed on The Junkyard http://legacy.the-junkyard.net/reviews.php?action=viewreview&id=46.

Currently Implemented Features:

  • Intense mech based combat. Unleash your firepower and tactics on your opponents. focus your attacks to localize damage to destroy weapons, equipment or even cripple and more readily destroy enemy mechs.
  • Customize multiple mechs to suit different styles of play or mission types. Choose from 4 different mech classes, 41 different weapons and pieces of equipment, custom paint styles and colors and more. You can employ any of these saved configurations in-game as you play.
  • Play any mission offline versus bots, in instant action mode.
  • Or get into the action online against up to 16 other players (per mission)! NOTE: 32 players being worked on.
  • Earn stats for leaderboards and achievement unlocks in a persistent game environment.
  • Faction Wars, persistent online battle.
  • Multiple mission environments, with 6 zones currently available.
  • 4 games modes including Attrition, Team Death Match, Free for All, and Mini-nuke.
  • Create or join a squad and fight together to take control of various mission zones online.
  • Pilot progression through military ranks that also unlock faction bonuses.
  • Implementation of 3 main factions (Federated States, Eastern Confederation, Overload Mercenary Guild).

NOTE: The Faction Wars system is currently still in development, but out first order of business after EA launch is to work on getting the persistent stats feeding into the online war map system.

Features that are in development
  • 32 players for online missions.
  • Addition of dozens of new and unique weapons and equipment to configure your mech with.
  • More mechs for each class, providing additional unique configuration options to try out.
  • Faction Wars, the persistent online war component will be implemented on a ongoing basis with features like:
    • Variable spawn points per mission based on which faction has control over that mission online and other factors.
    • Contract missions for mercenaries and faction pilots.
    • Co-op missions with special raid and recon missions.
  • Deploy equipment in-game at various locations throughout each mission to construct bases that will help secure key locations and enable your team to take control of the mission against your opponents.
  • Additional Game play modes like Siege, Raids, and Arena mode.
  • Addition of new missions through out Early Access.
  • Support for additional platforms (Linux/SteamOS/Mac).
Platforms
Release date
Developer
Max Gaming Technologies
Publisher
Max Gaming Technologies
Age rating
Not rated
Website
http://www.playmech.com

System requirements for PC

Minimum:
  • OS: Windows Vista SP2
  • Processor: Dual core 2GHz
  • Memory: 3 GB RAM
  • Graphics: DirectX 9 256MB Video Ram
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: DirectX 9 Compatible
Recommended:
  • OS: Windows 7, 8.1, 10
  • Processor: Dual Core 3GHz
  • Memory: 6 GB RAM
  • Graphics: DirectX 9 512MB Video Ram
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: DirectX 9 Compatible
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Last Modified: Aug 28, 2019

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Steam

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Dark Horizons: Mechanized Corps reviews and comments

Translated by
Microsoft from Russian
Early Access Review Played one game with computer bots and one match in multiplayer to just see what the game is. A good Old game about furs, which I had a chance to meet in MechWarriors 4 for a long time. Hefty machines for the destruction of all earthly, armed to * the lasers, Gatling-guns, rockets and other whistles. So, the animation of course is not quite adequate, I would like more complicated physics when climbing the mountain, or when descent with it. These flights on the "Jetpaki"-too cartoon for such a huge still. No weight is felt. What is otherwise-mediocre but friendly graphics, intuitive interface (but newcomers may seem difficult), a funny system of destruction (almost nothing breaks), the ability to play in the network and give away to newcomers. I attribute myself to a beginner, but how much should I be a fool to threesome not to fight one? Come Out from the base stand Istukanami, slowly move and shoot at me... Why did it not reach them, that time and again I used the same technique-turned the head of fur 90 degrees and just circled between them at a pretty good speed?! They rarely hit. I've rarely missed. A Pile of Achivok, the first victory with a huge margin (despite the same idols companions). Yes, it was my day)))) P.S. I do Not know if I will return to the game yet, but I think after the update-yes. After all, the game is still crude, and it has a lot to add, for example to improve the meager customization of fur in the hangar....
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Translated by
Microsoft from Deutsch
Early Access Review Not a really good mech game, the Mechfeeling (you sit in a huge heavily armored Fighter runner) absolutely doesn't come up here, it's more of a mech shooter, or you rather feel you're steering a slightly sluggish, heavily armed Soldier. The Graphics aren't exactly pretty either, okay that's not the most important thing about a Game for me, but the Cockpit view is so ugly and pixelated that you immediately switch back to the Outside view, Mechwarriors Online shows how beautiful a Cockpit view can be and on Worst I find this annoying Pixel and Wobble Effect that occurs when the Mech Has only a few Life points left, that is quite disturbing that you are then hardly able to defend yourself successfully or even escape, so then you only serve as Cannon fodder. The Individualization possibilities are also very low, you only have 3 different Meg types (light, medium, heavy), which are also prefabricated Except for the Weapons, so create your own Mech, as you can in the Game Armored Core, here is not the In case, the Game is more of a very stripped-down Version of Mechwarriors, you only have a Handful of Weapons to choose from which also have a totally bad Sound. The Game is, in my Opinion, still in the Alpha that it still has many Bugs and Sound Errors. If you are looking for a Mechwarrior's Replacement here, you will be rather mistaken by the Game, but if you are only looking for a fast Mech ball game without any depth, you have come to the right Place.
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