DARK RED
About
The path will lead you to Granny's cabin. It isn't very far...
But something evil lurks in the woods.
Don't step on leaves or twigs. It will hear you.
Don't keep your light on for long. It will see you.
Your heart will beat faster as it grows closer.
Crouching in nearby bushes will calm you down.
Your lantern can't stay lit forever.
It must recharge after a little while.
The forest grows dark. Red leaves fall.
Something evil lurks in the woods.
This is the path to Granny's cabin. Tread carefully.
Dark Red is a survival horror platformer, and is a retelling of the classic fairytale of Little Red Riding Hood... with a few twists.
Controls: DARK RED is played using a standard keyboard, but a mouse or trackpad is also needed for menu navigation.
Move - A/D
Jump - Spacebar
Crouch - Ctrl
F - Toggle Lantern
Shift - Sprint
Esc - Pause Menu
The "Various Humans" team:
- Levi Facione - Lead Designer (concept/sprite/environment artist, character design/animation, level design, SFX, music, voice acting, cutscenes)
- Jacob Schneider - Co-Designer (concept/sprite/environment co-artist, particle artist, logo design)
- Ryan Nowak - Programming (sprite placement/level building, hitboxes, lighting, particle systems)
- Julian Pearson - Programming (music, player movement systems, animation systems, SFX implementation)
- Ira Carter - Programming (enemy AI, obstacle programming, “fear” system, sound systems, camera systems)