Darker (itch) (Webster Game Design)
About
Darker is a First-Person horror game. In this game, you play as Parker Jones a man who suffers from Dissociative Identity Disorder (DID). In his past, his other personality, Walker, would go on a murderous rampage killing someone then covering it up so that Parker never knew it happened. Parker has no recollection of these killings when he comes back in control of his body. Everything changes when Parker one day has a blackout and falls into a coma. Parker is now stuck in a dream state where his reality is warped and everyone who Walker killed is out to kill Parker, so he never wakes. It’s up to the player to get Parker out and save him from his demons.
*Disclaimer: This was a student project made over the course of one semester*Controls:
Left Mouse Button: Fire Weapon, Interact with Menus
Scroll Wheel: Change Held Item/Access Inventory Hotbar
E: Interact
Q: Access/Close Journal
R: Reload Weapon
C: Crouch
Left Shift: Toggle Sprint
W/A/S/D: Forward, Left, Right, and Backwards Movement Respectively
Spacebar: Jump
Justin Bryant - Creative Director and Sound Designer
Meghan Elder - Narrative, Level Designer, UI Artist
Zach Ridings - 3D Modeling, Texturing, Animations, Coding, Environmental Artist & Lighting, Particle Effects
Austan Harris - Coding
Danny Hook - Character Modeler/Rigger, Concept Artist, and Cover Artist
Liam Hanson - 3D Modeling and Environmental Design
Tony Koudys - Level Design and QA
Jasmin Sadikovic - Level Design
Jackson Wright - Coding