Days of War
About
Grab your rifle and make those bullets count. Head back to the Second World War where combat was brutal, unforgiving, and required extensive teamwork.
In this competitive FPS, players need to fall back on their marksmanship, skill, map awareness and tactical cunning. Like in true WW2 warfare, combat in Days of War is brutal, unforgiving and requires extensive teamwork.
Features
That means there will be bugs, your frames may drop, and there isn't a ton of content. But ask any of our Kickstarter backers - we keep making Days of War more performant, more fluid, and better looking with each update. We'll be adding more maps, more factions, and more weapons as free expansions as we build up to full release.
If you want to help make Days of War a better game, we invite you to join us in Early Access. If you are expecting a final, polished game, we implore you to wait until full release.
We're going to keep plugging away until we've gotten Days of War to a place where we can all be proud of. Take a look at our roadmap for more details
In this competitive FPS, players need to fall back on their marksmanship, skill, map awareness and tactical cunning. Like in true WW2 warfare, combat in Days of War is brutal, unforgiving and requires extensive teamwork.
Features
- Classic competitive FPS combat: marksmanship, skill, knowledge of the map and tactical cunning is your path to victory
- Team based combat roles: 9 well defined classes, over 20 weapons, each with distinct strengths and weaknesses
- Realistic battlefield variety: from tight city streets to wide open beaches, to foliage rich forests, all with a variety of weather conditions and times of day
- Authentic WW2 warfare: motion captured soldier animations, maps designed using photogrammetry, and laser scanned weapon models
- Devoted community support: dedicated server hosting and modding support coming soon
That means there will be bugs, your frames may drop, and there isn't a ton of content. But ask any of our Kickstarter backers - we keep making Days of War more performant, more fluid, and better looking with each update. We'll be adding more maps, more factions, and more weapons as free expansions as we build up to full release.
If you want to help make Days of War a better game, we invite you to join us in Early Access. If you are expecting a final, polished game, we implore you to wait until full release.
We're going to keep plugging away until we've gotten Days of War to a place where we can all be proud of. Take a look at our roadmap for more details
System requirements for PC
Minimum:
- OS: Windows 7 SP1 (x64)
- Processor: Intel Core i5-2500K CPU
- Memory: 4 GB RAM
- Graphics: Geforce GTX 560 or AMD Radeon HD 7850
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 12 GB available space
Recommended:
- OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
- Processor: Intel Core i7 2600k CPU
- Memory: 8 GB RAM
- Graphics: Geforce GTX 970 or AMD Radeon R9 290
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 12 GB available space
Days of War reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Pro-Gunplay/Gameplay gameplay-Sound Maps-Maps-Fairer Price Contra Performance wavers (Needs to Improve) Game Modes Like Search & Destroy, Team Deathmatch Missing (but Are to Come Soon) Presentation Could Be Better (Soldiers "Talks "Lapping End, Map or Overview) First Conclusion: Should the Developers keep their Promises and deliver all that they promised us, Days of War will become an ingenious Shooter with Mod Support, Map editor and great Scope! (Wehrmacht, US Army, Red Army, British Army).
The Basic Framework stands and must be completed in the course of the Year. If that succeeds, we will have a lot of Fun with this Game.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review This Game is as good as Death I think it's a shame I have to say it that way, but it just doesn't go any More Players, even though updates are delivered every Month. It's a very good Game in itself with a lot of Potential. The Disposators just can't get the Players back, though. But that could be because there is still no Ranking system. Furthermore, there are only four Cards so far and the Community still cannot publish its own Maps. Unfortunately, most Servers usually have a Ping of 140 to 170. However, I Come back to the Positive. The Cards look good and it's a different Concept than that of Call of Duty or Battlefield. At this Time, however, I can't recommend the Game due to the low Number of Players (usually none are on the Servers at all).
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review I've now spent a few Hours in the Game and it's Fun. It is very reminiscent of CoD1/DoD, where currently mmn the Weapon Balancing Has yet to be rotated. The Hit boxes will hopefully still be adjusted.
For an Alpha, very nice, but it's like I said just an Alpha! (Mini-Map is totally Confusing, many Players don't understand the Game Modes, as the Flag points are not exactly conspicuously marked, many Sound files are still missing, Weapon sounds are not exactly nice, Background Noise or automatic Shoutouts of the Players are missing, communication menuded rad is missing and and) You should consider picking it up if you like the following Things:-Skill-based non-level shooter-classic Movement style like CS/DOD ...-Teamplay enthusiasm without being rewarded extra-if you follow the following Games like: DoD/DoDS/CoD1+2-Competives playing in Clans (this can become a House Number again here) You will definitely be disappointed by DoW if you like:-rather on tactical Shooters (Arma/DoI/Ironfront and something)-you are "just" Infantry fights too boring (You are bored So the big BF Player is)-you have a low Frustration Limit.
-you can't handle the fact that the Game isn't ready yet.