DEEP (Beta)

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About

(English)

DEEP is a classic style FPS game heavily inspired by works such as DOOM, Quake, Dusk and the original Half Life. The game takes place on a not too distant future in a top secret militar research base at the botton of the Atlantic Ocean. After lovecraftian horrors are unleashed, you're the only one capable of cleaning up the mess.

 Credits
  • Abner Santos
  • Daniel Sá
  • Eleazar Fernando
  • Luís Eduardo Rozante
  • Óliver Becker
  • Vinícius Carvalho

DEEP is a game developed by Fellowship of the Game

Recommended requirements
  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/8.1/10, Linux Ubuntu 16.04 or later [other main stream distros are probably compatible]
  • Processor: 2.0 Ghz with 2C/2T or better
  • Memory : 4GB RAM
  • Graphics: 2nd Gen Intel HD Graphics or better
  • Storage: 110MB available space
  • Other: 1024x768 minimum supported resolution
Acknowledgements and disclaimers
  • Some textures from textures.com were used
  • The following sounds were used in the game:
    • freesound.org/people/LeMudCrab/sounds/163456/
    • freesound.org/people/michorvath/sounds/427603/
    • freesound.org/people/tommccann/sounds/235968/
    • freesound.org/people/Robinhood76/sounds/331156/
  • The following models were used in the game:
    • sketchfab.com/3d-models/uss-torsk-0aeb72929fbc4bd3888f1fff2edcbfcc
    • sketchfab.com/3d-models/terrain-2-29b795a7fe5c41e4b3ab7c91dc062cd7

(Português Brasileiro)

DEEP é um FPS estilo clássico fortemente inspirado em jogos como DOOM, Quake, Dusk e o Half Life original. O jogo se passa em um futuro não tão distante em uma base militar secreta no fundo do Oceano Atlântico. Depois que horrores lovecraftianos são despertos, você é o único que pode limpar a bagunça.

 Créditos
  • Abner Santos
  • Daniel Sá
  • Eleazar Fernando
  • Luís Eduardo Rozante
  • Óliver Becker
  • Vinícius Carvalho

DEEP é um jogo desenvolvido por Fellowship of the Game

Requisitos recomendados
  • Necessita um processador e sistema operacional de 64-bit
  • SO: Windows 7/8/8.1/10, Linux Ubuntu 16.04 ou mais novo [outras distros comuns são provavelmente compatíveis]
  • Processador: 2.0 Ghz com 2C/2T ou melhor
  • Memória: 4GB RAM  
  • Gráficos: 2ª Geração Intel HD Graphics ou melhor
  • Armazenamento: 110MB espaço disponível
  • Outros: resolução mínima suportada de 1024x768
Reconhecimentos e disclaimers
  • Algumas texturas de textures.com foram usadas
  • Os seguintes sons foram usados no jogo:
    • freesound.org/people/LeMudCrab/sounds/163456/
    • freesound.org/people/michorvath/sounds/427603/
    • freesound.org/people/tommccann/sounds/235968/
    • freesound.org/people/Robinhood76/sounds/331156/
  • Os seguintes modelos 3D foram usados no jogo:
    • sketchfab.com/3d-models/uss-torsk-0aeb72929fbc4bd3888f1fff2edcbfcc
    • sketchfab.com/3d-models/terrain-2-29b795a7fe5c41e4b3ab7c91dc062cd7
Platforms
Release date
Developer
Fellowship of the Game
,
Óliver Becker
,
AbnerSantos
,
trllaw
,
Luís Eduardo Rozante de Freitas Pereira
Age rating
Not rated

System requirements for PC

System requirements for Linux

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Edit the game info
Last Modified: Dec 30, 2019

Where to buy

itch.io