Average Playtime: 5 hours

Half-Life: Alyx

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Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2.

Playing as Alyx Vance, you are humanity’s only chance for survival. The Combine’s control of the planet since the Black Mesa incident has only strengthened as they corral the remaining population in cities. Among them are some of Earth’s greatest scientists: you and your father, Dr. Eli Vance.

As founders of a fledgling resistance, you’ve continued your clandestine scientific activity—performing critical research, and building invaluable tools for the few humans brave enough to defy the Combine.

Every day, you learn more about your enemy, and every day you work toward finding a weakness.


Valve’s return to the Half-Life universe that started it all was built from the ground up for virtual reality. VR was built to enable the gameplay that sits at the heart of Half-Life.

Immerse yourself in deep environmental interactions, puzzle solving, world exploration, and visceral combat.

Lean to aim around a broken wall and under a Barnacle to make an impossible shot. Rummage through shelves to find a healing syringe and some shotgun shells. Manipulate tools to hack alien interfaces. Toss a bottle through a window to distract an enemy. Rip a Headcrab off your face and throw it at a Combine soldier.

Extra content for Index owners

Customers who have purchased Valve Index hardware by the end of 2019 will have access to unique bonuses starting early next year:

Explore environments from Half-Life: Alyx in your SteamVR Home space
Alternate gun skins to embellish Alyx's arsenal
Special Half-Life: Alyx-themed content for Counter-Strike: Global Offensive and Dota 2

Community-built environments

A set of Source 2 tools for building new environments will ship with the game, enabling any player to build and contribute new environments for the community to enjoy. Hammer, Valve’s level authoring tool, has been updated with all of the game’s virtual reality gameplay tools and components.

System requirements for PC

  • OS: Windows 10
  • Processor: Core i5-7500 / Ryzen 5 1600
  • Memory: 12 GB RAM
  • Graphics: GTX 1060 / RX 580 - 6GB VRAM
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Last Modified: Sep 27, 2022

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        Half-Life: Alyx reviews and comments

        «Blew my mind»
        «That ending!»
        One of the most mind-blowing video game experiences of my life. On an Index this game looks and plays like it's 5+ years ahead of it's time.
        «Blew my mind»
        «Can’t stop playing»
        Holy fuck high res Gman I camed
        12.5 years of waiting
        Valve still can make single-player games
        One of the best VR games ever where all mechanics work like a charm (ok except ladder climbing)
        But the main thing - development of HL story
        «Blew my mind»
        «That ending!»
        Half Life: Alyx truly surprised me and surpassed my expectations. 
        I went in expecting a decent story with gameplay a la a dumbed down "Boneworks".

        I was truly, truly surprised by the characters, Alyx, despite having a different voice actor, talks as much as I'd expect a protagonist too, with enough flavor chatter with the guide/comic relief, Russel, to keep things feeling fresh and alive. 

        The gameplay, while not "revolutionary", is incredibly polished. Would I like to be able to put my gun down? Yes. Would I like to be able to HIT the enemies with something like the series mainstay, a crowbar. No melee leads to many situations where you round a corner only to realize that you're a foot from a zombie, with no quick way to dispatch of them, except with your shotgun that, at any given time, you only have 8 or so shells for. The gun design is incredible though. 

        A breakthrough in many a genre. Puzzles that engage, in a similar fashion to Resident Evil. A horror section that blends so effortlessly with VR that I doubt anything will match the incredible experience I had until someone like Capcom takes a stab at an ACTUAL VR focused game. I won't spoil it but it's probably the best fear I've felt in a VR game. Ever. 

        Leading into my next point, design. Everything is deliberate, everything was clearly labored over. During the "last hours" interview they noted that "in VR players tended to take much longer to clear a room, inspecting each thing manually." and that is DEFINITELY here. Obviously not every section of the game is a visual "showcase". But there's always going to be a place where you'll settle in and realize you are surrounded by assets of which more than half are thought out. 

        Before I delve into spoilers, I should note. If you are a Half Life fan. PLEASE. PLEASE. Take the time required to play this game. They say to play HL2:EP2. Do it. You will not regret it. 


        Okay so this is just me freaking out. 
        G-Man speech???? HOLY FUCK!!! I can now quote it word for word. Also, was it a retcon??? sure! Do I care? NO
        Epistle 3 baby. Who gives a shit. Life is amazing.
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