Deep Space (itch) (Deep-Fold)
About
Submission for the Revival Jam.
Shoot you way through 3 levels of enemies using a custom layout of weapons. Fight the boss when you think you are ready and go on to the next level.
Making:
I wanted to make a space shooter but with more freedom of movement than you usually see. Also wanted a little bit of arcade feel, but have it look a little more modern.
This was made for the revival jam, the point was to use an existing idea/project and finish it. this is what my original project looked like:
There wasn't really anything to do and the control were very different. So basically everything that is currently in the game was added during the jam. However I had the idea to create a game like this for quite a while, and already had ideas about how everything was going to look like.
Because this was made using Godot the game is going to lag a little bit when an effect is used for the first time in the game, however once they are all loaded in it should run smooth (I hope).
Also fun fact: the only sprites used in this game are for the rockets and some basic shapes for particles. Everything else is generated using shaders.
Controls:
- Mouse: Aim & shoot
- WASD: Steer/switch weapons in weapon view
- Q: Open/close weapon view
- E: Open/close map
Credits:
Sounds:
- Kenney.nl Sci-fi sounds & impact sounds
Music:
- Humble Match - Patrick De Arteaga
- Heroic Intrusion - Patrick De Arteaga