Average Playtime: 2 hours

Die Young

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Kidnapped for no clear reason to a dazzling yet mysterious island on the Mediterranean Sea, a young girl has to find a way to escape. Armed with only her wits, agility, and the will to survive, she must make her getaway or Die Young . Die Young is an open world, dynamic exploration-survival experience presented in first-person perspective. You awaken, on a picturesque 12 sq km island in the Mediterranean, buried alive and left for dead. Starving and dehydrated, your struggle to survive is just about to begin. Jump, climb, take advantage of your athletic and parkour skills to survive the dangers and wildness of nature! Survive Weakened by your ordeal, you must nourish your body to gain strength and above all stay hydrated. While it brings life and beauty to the island, the scorching summer sun is not your friend. Scavenge for food and water, gather herbs with medicinal properties, and stay alive. Equip and Fight Stripped of everything of value down to the shoes on your feet, you have to make a run for it. You have no chance of escaping relying on your wits alone. Search for items and combat equipment that can help you survive the nightmare. Explore Explore the island and find out more about its enigmatic dwellers, ancient ruins, dark mines and caves. Uncover the awful truth behind the quiet, bucolic life of the island. Escape The ultimate goal is to find a way to escape from the island, in which the astonishing beauty of the natural landscape hides deadly threats and foes. Fighting your way out is hopeless. Run, jump, climb, and leave those who want you dead behind. BEFORE YOU BUY keep in mind that Die Young development is still in progress. There may be bugs and performance issues. You may even want to checkout some recent gameplay video to see if this game is your cup of tea: https://www.youtube.com/watch?v=xwnZmvETbSw https://www.youtube.com/watch?v=oRMz3kZLIb0 https://www.youtube.com/watch?v=Q_9rJ-fR1zQ Nerve-racking and brimming with suspense from the moment you press start, Die Young is an immersive thriller that will take you on an unforgettable dash for freedom and survival.
Platforms
Release date
Jun 5, 2017
Developer
IndieGala
Publisher
IndieGala
Age rating
Not rated
Website
http://www.dieyoungnow.com
System requirements for PC
Minimum:
  • OS: Windows® 7, 8, 8.1, 10 (64 bit required)
  • Processor: Intel® Core™ i5-3470 | AMD FX™-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® 750 Ti | AMD Radeon™ R7 260X | (2GB VRAM)
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX® compatible
  • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
Recommended:
  • OS: Windows® 7, 8, 8.1, 10 (64 bit required)
  • Processor: Intel® Core™ i7-3770 | AMD FX™-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® 970 or NVIDIA® GeForce® 1060 | AMD Radeon™ R9 290X or AMD Radeon™ RX 480 | (4GB VRAM)
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX® compatible
  • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
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Last Modified: Apr 19, 2019
Available on
Steam
  • Platform PC was added to Die Young.

    Feb 2, 2019
  • Store Steam was added to Die Young.

    Feb 2, 2019
  • 5 new screenshots were added to Die Young.

    Feb 2, 2019
  • Die Young was added to collection Rawgin Steam.

    Feb 2, 2019
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Early Access Review The Young is a Survival game in the Style of ... Yes, in whose Styles at all. The Fact is that Die Young does a lot of things right and has a lot of Elements from other Games in it. Collecting Herbs, a Crafting System, Opponents ... And Quests and a Story. The Main Story, of course, is clearly to come down from the Island. As Far as seen, as far as heard. Have already been a number Of games of this Kind. However, this Game does a lot differently and you can only see that as a Positive. First of all, there are strong Opponents. Most Opponents should be bypassed as much as possible, at least at the Beginning, whether you can still make Weapons later, I don't know, but for Dogs or Humans the Crowbar is so simply not strong enough. Here you can hope for the quicktime event when one attacks one dog and then turns off this usually successful Keystroke Bashing. You would now say, "Well, again, quicktime events" It's not necessarily something negative. First of all, the Game world is, in my Opinion, quite large so far. There is a large Area where you can go anywhere without Loading Times. Only if you hike from Shelter to Shelter comes a short loading Time. A Kind of fast travel system. The Positive Thing I am seeing, however, is already existing numerous Quest, where I have certainly not yet found all of them. But the Quest Ranges from "freeing a Prisoner by caring the Key," finding an Object to get to the next Quest Area, because here, too, a Gate blocks the Way. Where many Games then say, "Then do it," "there are significant Clues in the Diaries here." For example, one learns that one has stolen the Key and stormed out of the Window. There are no Other Hints, of course, but looking for it is still quite exciting. The Memory Points are set quite fairly. There Are Bonfires where you can save again and again pretty much in any important Place. But you're wondering for sure now: What elements do the Developers take to make the Game exciting? First Of all, in many places you are not sure what has resulted for a great many Deaths for me. The Poison of the Snakes ensures that you lose Life very quickly and also get thirsty even faster, at least that was the case in my Opinion. And just the Snakes make the Game just like to span, because You can hear the Rustling in the Grass you should either run away or keep your Eyes open, because Snakes are next to Rats the lightest Opponents in the Game so far, at least as far as I've just played. It gets Interesting with the Spring and Skill Passages. One of those who has watched described these Passages as Tomb Raider in 1st Person, but you can even if you jump away over Tree Trunks, climb on Rocks, under logs through gliden. Say it reminded me a little of Mirrors Edge. Another Positive Point for me is that the Character is not pale, he has a background story. You see your Character when you look down at yourself, see the Legs, the Arms, etc., during Jumping. In General, I have nothing negative about the Game to be exposing so far. What I realized was that I didn't get a Night after Hours of Playing, which is not a Negative Point, but the Early Access is due. The Game is just not finished yet, but is definitely on the right track to become one of the best single player survival games. Pro:-big Game world-Many Quests-story-no pale Character-Paranoia (because of these Snakes)-very good Synchronization Contra:-I die too much:-) Fun aside. EInen Contrapunkt just doesn't have the Game for me yet. It's not finished on a lot of Things yet, but Bugs or anything like that I haven't experienced yet. I don't know yet whether the Story is already playable. That'S why this Review applies purely to the first 7 hours of Play.
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