Average Playtime: 3 hours

Stranded Deep

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Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive. --- Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes! No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players. * Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger. Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon. Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots! Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft. Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature. Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment. Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth. The things we want and things we know you want! Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them. Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period. Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations. More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards. An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued. Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one. Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme. Occulus Rift Support Controller Support Much more! - See our website for more details, http://www.beamteamgames.com
Release date
Jan 23, 2015
Developer
Beam Team Games
,
Telltale Games
Publisher
Beam Team Pty Ltd
Age rating
13+ Teen
Website
http://www.beamteamgames.com/stranded-deep
System requirements for macOS
Minimum:
  • OS: OSX 10.8 Mountain Lion
  • Processor: 1.8GHz Intel dual-core and above
  • Memory: 2 GB RAM
  • Graphics: Intel HD5000 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)
  • Storage: 2 GB available space
Recommended:
  • OS: OSX 10.9 Mavericks
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAM
  • Storage: 2 GB available space
System requirements for PC
Minimum:
  • OS: Windows Vista or higher
  • Processor: 1.8GHz Intel dual-core and above
  • Memory: 2 GB RAM
  • Graphics: Intel HD5000 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
Recommended:
  • OS: Windows 7 or higher
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAM
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
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Last Modified: Aug 18, 2019
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Early Access Review Stranded Deep, where should I start there. Stranded Deep is an Early Access survival game (at the Time of this Review). It offers a large Game world, but for the Player only a relatively small Area of Influence (more on that later). The Game is set in the First Person view. We can Run (WASD), Jump (Space) and Interact (E hold or Press). First of all, to the Story: In Stranded Deep, we are thrown into a Plane Crash Right at the Beginning. We don't have much Consideration Time, but have to swim right out of the sinking Wreck. Then it's about naked Survival. In the middle of the Pacific Ocean, only with a Raft and a Rudder, we have to save ourselves to a closer Island, where for the first Time we really become aware of our Situation. Luckily, the Game here doesn't leave us alone. A small Tutorial Shows us how to look into the Inventory to build equipment and provide ourselves with the vital Things, such as Water, Food and Sleep. As Luck would have, our Character, a small Smartwatch on his wrist, informs us of his current Condition. Now to the Content: After the little Tutorial, we have to run ourselves. We explore the Island and merit on it. From a Moment then, we lack certain Resources and set off with our Raft to discover new Islands and get new Resources for Tools, House construction and Farming. I had mentioned a small Area of Influence in the Introduction. The Islands are quite small compared to the Water Route and there are only a few Exceptions. Thus, in the big World, we only have small Places that we use for our Purposes. Since we don't want to Sail Back and forth for Hours, we stay in an Area, from maybe 5-15 Islands. But that's what it's already. This is just a survival game. It's all about surviving. Still, the Game lacks a certain Thing that exists in comparable Games like ARK. There is simply a lack of Variety. In the Beginning everything is new, we can Explore and must Survive. There is a Voltage curve that just drops off from a certain Point in the Game, which unfortunately comes very quickly. We found an Island to settle down, built a House and made a basic Supply of Food and Safety. From this Point on, we simply no longer need to explore other Islands and move away from this safe Place. The Islands are mostly similar. Here and there are Wrecks or other Things to discover. Only if the Challenge is missing is the Drive to seek new Islands. You have a few Islands near its Main Island and row or sail back and forth to mine more Wood, Stone and the Like For the Improvement of your Island. It is Nice, though, that there are several Modes. Depending on the Player, you can place more Emphasis on Building or full Survival reconciliation. An Editor is also on Board, where we can design our own Islands according to our Wishes and thus build our own perfect little world. Other Games, such as ARK, still offer more here. The Player discovers Places that stand out clearly from the previous ones. Ever new Challenges, E.g. from tougher Dinosaurs or other and more difficult Living Conditions. There is a lot To discover and the Player has to adapt to the new Circumstances. Unfortunately, however, this does not exist in Strand's Deep. But what is not can still become. Since the Game is still in early Access, I'm excited to see what's to come. Verdict: I can recommend the Game, for anyone looking for a pure survival game by not making it Zombies, Dinosaurs or other Horror shapes, life difficult. However, one should be concerned about the small Variety. But those who are not deterred by this, we don't miss the €15 that the Game costs. You can Look Forward to upcoming Updates and related Improvements. I have no regrets about Buying as I recognise the Development and look forward to new Content. Nevertheless, I will take the Game to One side. Who is still on Numbers: 6/10 Points. Note that this is my subjective Opinion. It is therefore Best to compare with other Reviews or watch a Let's Play, the Game.
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