Average Playtime: 1 hour


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Steam Greenlight About the Game Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island. Long ago, the island was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape. The island is now home to a scientific research outpost and it is your hope to reunite with your colleagues working there. Unfortunately, you'll soon discover that something has gone terribly wrong. During your adventure, you will encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover. By treading carefully and with stealth, you may be able to elude the creature. If you are careless, however, you will be forced to confront the creature head-on. Key Features Experience: An engine built from the ground up, featuring voxel-based volumetric clouds, advanced water reflection and refraction, volumetric light-shafts and atmospheric scattering simulations. Explore: A lush and incredibly detailed natural world. The island landscape is covered by forests with lush canopies. The terrain surfaces are blanketed by tufts of moss and grass. The forest floors have thick undergrowth and are littered with fallen leaves, rotting logs, stumps and sticks. Discover: Dozens of camps, outposts and ruins. Find maps, notes and clues that lead you on your adventure. Survive: A deadly world. Discover plants and fungi and synthesize them into life-saving medicines. Find water and shelter to stave off fever, dehydration and exhaustion. Use stealth and cunning to escape the deadly creature. Create: A map of the island using an innovative cartography mechanic. Use a true-to-life triangulation system to pinpoint your location on the island and construct a map of the its boundaries, contours and landmarks.
Metacritic rating
Release date
Nov 27, 2012
IonFX Studios
IonFX Studios
Age rating
Not rated

System requirements for PC


  • OS:Windows XP, Vista, 7
  • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
  • Memory:2 GB RAM
  • Graphics:NVidia Geforce 8600GT, ATI Radeon 3670HD or equivalent
  • DirectX®:9.0
  • Hard Drive:3 GB HD space
  • Sound:DirectX compatible sound card


  • OS:Windows XP, Vista, 7
  • Processor:Intel Core i5/i7, AMD equivalent or better
  • Memory:4 GB RAM
  • Graphics:Nvidia GeForce GTX 280, ATI Radeon 4870 or better
  • DirectX®:11
  • Hard Drive:3 GB HD space
  • Sound:DirectX compatible sound card
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Last Modified: Sep 17, 2019

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Let's Test Miasmata [Deutsch] [HD+]
Dec 2, 2012
#1: Выживание на чумном острове [Let's Play Miasmata]
Dec 5, 2012
Miasmata - Long Trailer 1
Aug 20, 2012
Miasmata - Slovenský Letsplay - Part. 1
Dec 27, 2012
Miasmata - Shitstorm 2: The Shittening
Oct 16, 2013
Super Best F...
Miasmata: Survival Gameplay Ep1 - What has happened?
Nov 29, 2012
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18,186 items
Just doing some light reading?
The ol' Tin Can TKO
The Bored Cartographer
The Ol' Citrus Changeup
That's a lot of head statues
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27 items
Chillin' with Lirik: Miasmata o_O ? | Sub Monthly Giveaway: G930 headset / Roccat Alumic | DayZ: The Bean Bandit
Let's Stream SCP-432 Pt. 2 - Miasmatic Cartography
Let's Stream Miasmata Pt. 12 - That's So Cringer!
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101 items

Miasmata reviews and comments

Translated by
Microsoft from Deutsch
Final Review, after Finishing the Game First I will go into the negative Characteristics of the Game, what Things I have found to be disruptive. There may be occasional small Spoilers in the Review, which, however, have nothing to do with the Story of the Game, but could only be disturbing for Players who want to start completely "Clueless" in Miasmata. However, I will mark These as Spoilers. Negative Aspects:-You are haunted in the Game by a Creature, which you can only shake off by hiding. The Problem is that if this Creature appears sometimes there are No Hiding things nearby and you are virtually at the mercy of it. -If you still have something to do at the other End of the Map, you have to run all the Way, because there is no Fast Travel Function. Of course, that would destroy the Atmosphere, but you could certainly have simple Rules that you don't always have to run the entire Route. -There is as far as I have noticed that there is no German Version of the Game, so to all those who are not very wandyed in English, I do not recommend the Game. -You can't save anywhere and at all Times, but only in certain Places Positive Aspects: + The Landscape in the Game is great, hardly any Places that are bald. + The constant Fear of the Creature, makes the Game exciting and also scary, as you never know when this Will appear. + The Feeling of Success when you have completed the first Tasks, what you have been looking for so much for, is great. + The End has prepared Goosebumps for me and for that alone it was worth playing. If you're already through, check out the Interpretations on the Internet! In Summary, Miasmata can be recommended from my Side, because it doesn't take long and a good Change, as it has a totally own concept and Arouses both tension and a spirit of Exploration.
Translated by
Microsoft from Deutsch
I think this Game is really great. The Atmosphere is great, with the beautiful Scenery and the wonderful Music in the Background. You often also have Time to enjoy this Atmosphere, because you are not permanently on the Run. The Creature's Emergence Doesn't seem to happen according to any particular Pattern and that makes it very interesting and unpredictable. Also, the Search for the Plants is not too easy and was, at least with me, very often determined by Chance, since I usually only discovered Corresponding clues later in the Game. The manually Uncovering of the Playing Card is Fun and a nice Challenge and almost essential, otherwise you can get done very quickly. Card Reading is therefore a Prerequisite for Success. The Protagonist sometimes moves very awkwardly through the Landscape, which is due to The Fact that he suffers from a fatal Illness that affects his Consistency a lot. Therefore, you often stumble when you run carelessly through the Area and can only swim to a limited extent. I think this State of affairs is very good, because this time you don't play a truly invincible Elite soldier who slaughters everything that gets in his way on a Beach. In Miasmata, everything is just a Trace more realistic. A thoroughly successful Game, which I enjoyed a lot-also some Frustmoments, in which I was desperately looking for the right Plant, but that is somehow part of a Game. Considering that the Game, including the Engine, Originated from only four Hands, the AI-the Creature is considerable, as well as the entire graphical Implementation. There are many beautiful Details and no Place repeats itself. So The Landscape is very varied. Storage options are sufficient and more than fair, and would have needed less. I didn't notice any significant Bugs while Playing, and I only had a single Crash when I was playing. There is a very clear Buy recommendation from me.
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