Directx11 Pipeline Programming with HLSL (UNI)

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About

University project demo that shows understanding of the GPU rendering pipeline through the creation of a scene containing lights, shadows, a bloom shader and a modified terrain with normal calculations.

Link to hlsl files: https://github.com/lieroes-repo/hlsl_shaders

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Developer
Lars Betting
Age rating
Not rated

System requirements for PC

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Directx11 Pipeline Programming with HLSL (UNI) screenshot, image №3729638 - RAWG
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Last Modified: Jan 13, 2023

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itch.io