Average Playtime: 5 hours

Sparkle 3 Genesis

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Release date
Developer
Forever Entertainment S. A.
,
Forever Entertainment
Publisher
Forever Entertainment
Age rating
Not rated
Website
http://games.forever-entertainment.com/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Dual core from Intel or AMD at 2.8 GHz
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
  • Storage: 300 MB available space

System requirements for Android

4.0.3 and up

System requirements for macOS

Minimum:
  • OS: OSX 10
  • Processor: Intel Dual Core
  • Memory: 2 GB RAM
  • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
  • Storage: 300 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.4
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGl 2.1 compatible
  • Storage: 300 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Google Play
Nintendo Store
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Top contributors

Sinkler

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Sparkle 3 Genesis - Trailer
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Sparkle 3 Genesis reviews and comments

Translated by
Microsoft from Spain
The third installment, similar to Sparkle 2. You Are A microorganism that you must feed on nutrients that may be scattered around the place or killing other organisms to get their nutrients. With This you can evolve your Sparkle, modifying its DNA and transforming into a carnivorous organism, hervívoro or omnivore, and each has its own abilities. Also on each map there are two challenges you must meet in order to unlock the following map. A simple game, decent graphics with quiet and relaxing music. You can finish It for about 4 hours, but if you are one of those who want to get all its achievements, it will take longer. I Recommend taking advantage when I'm on sale.
Translated by
Microsoft from Russian
This is a wildly stubborn game. Playing it, you will not leave the thought "what is it for ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ I and what I forgot here?" Meditative Music only underlines the meaningliness of what is happening, the existence of a world of illusion, a hologram, and another drink.... Here even management is made by one mouse that in another it was possible to hold a glass with a gallows. Now the gameplay. "The Sun hid behind a cloud-3 worm gathered in a pile" That's the whole gameplay. We have a worm-do not believe, look in the textbook biology of some flat worms. The Worm swims in some rainbow Zen and eats. Logically-worms do not do anything else. Eats, grows and makes sense in this zero. Well, it seems like there is a story-a certain higher mind gives us the endless quests-swim there, burn something, burn faster than the opponent. One mission even on the escort is. But all this is so slowly happening that it is even more angry. Especially when you are 100500 times the level below the collision with thorns. And until the pass of the mission, will not open the next level of Rainbow Zen. There are even RPG component-T. To eat we can three types of springs-red, blue, green. And These elements can be embedded in their DNA at Lvlape. The Reds give a special ability to accelerate, blue-a vacuum cleaner, green invulnerability for a short time. Who's The invulnerability of the pancake? Oh, Hell knows. THERE ARE NO ENEMIES HERE. The Worm that we have immortal, he eats-no one can devour him. In principle. Maximum push. There is a radar pointing to these resources, there is a map that is translucent and constantly merges with the landscape, then with a gliist, which grows to occupy the entire screen. But by the logic of the razslaves by the time it grows you should already be in the firewood and you do not need a map or Zen anymore. Meaningless Achivki, forcing to pass it to rainbow hedgehogs in eyes. What else to add... There is no Sense, no drive, no plot, there is a card-it's probably the only plus.
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