Average Playtime: 4 hours

Sparkle ZERO

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Before you play Sparkle ZERO please be aware that this game contains no tutorial. You will be left to explore the world alone, learning to climb the evolutionary ladder.

The blue whale is the largest living organism on Earth today and can reach a length of 33 meters. Evolution comes a long way to develop such large and powerful organisms and that evolutionary journey always starts from much smaller creatures, like those the Blue Whale now eats; which can be up to 4 tons a day.

Go back to the beginning of evolution. Start from ZERO and become the smallest creature – a spark of life - which has endless development paths ahead of it. Your task is to find food, which helps to grow and develop. But be careful, you are not alone on your climb to the evolutionary peak. Many other organisms also fight for the same resources and development opportunities.

Evolution is rich in variations, some of which are not favorable for survival, leading to defeat by better suited organisms.

Be the best, the biggest and the most efficient. Become the ultimate sparkle of them all.

Fill the gallery of amazing creatures – the results of countless evolutionary variations.

- Visionary graphics
- Amazing atmosphere highlighted by mood music
- A complex evolution system for organisms with;
- Variety of organisms that populate the different layers of the world
- Gallery of the most interesting sparkles
Release date
Plug In Digital
Forever Entertainment
Forever Entertainment
Age rating
10+ Everyone 10+

System requirements for macOS

  • OS: OSX 10
  • Processor: Intel Dual Core
  • Memory: 2 GB RAM
  • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
  • Storage: 100 MB available space

System requirements for Android

4.1 and up

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for Linux

  • OS: Ubuntu 12.4
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Storage: 100 MB available space

System requirements for PC

  • OS: Windows 7
  • Processor: Dual core from Intel or AMD at 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
  • DirectX: Version 9.0a
  • Storage: 100 MB available space

System requirements for Nintendo Switch

Edit the game info
Last Modified: Sep 17, 2019

Where to buy

App Store
Google Play
Nintendo Store

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Sparkle ZERO reviews and comments

Translated by
Microsoft from Russian
Perhaps, this part of the whole series is the worst. Begins the hit parade horror nightmare sound design. Sharp trill, which are brought into the ears in a completely random moments to delight can not on the reconfirmation. There are no Enemies. Boring, dull, monotonous. The Visual series makes the eyes hurt, the contrast eats out the eyes, and our "spark" will not show us all the growth. The Game is small, but due to the numerous visual fireworks, it will sag even on a decent gland. The screenshots looks good, but the game is different. The Half-Screen is taken by our bakeria, which we can not even consider. Elements among themselves do not differ at all, therefore to collect such "spark", as you will want, too will not come. All in the will of the house, if he is not. After reaching level 50 all enemies will respawn at all levels, but the elements are not. Tutorial? Players don't need it. Terrible menu. And also bugs, bugs, bugs. It would Seem-what is there to play, the game is simple, as a brick, but no, there is something.
Translated by
Microsoft from Russian
Boredom is mortal, and only. I Urge you to go past her. Wildly monotonous process of eating cubes-spheres, which is more boring than relaxation (this is one of those games where they can not kill). At each level, too many of these very cubes (but it seems there is a possibility to blame without eating everything). Not only that, the game in the ~ 2 times lengthens slow "chewing" cubes, ie mouth eats one cube and closes at < ~ 2 seconds. But It fits a maximum of a couple of hours of such leisurely eating. Do not be "delays with Dish", it would be passed literally in less than an hour. Shame. In comparison with the second part (in the third has not yet played) the variety in terms of enemies, levels, even the minimum role system was removed (in the sense earlier it was possible to choose a class, which of the three "tailed" will develop, collecting balls of the desired color) . Even "Floors" can now be changed only in concrete "elevators", which is not immediately possible to understand, the benefit of the tips are not. But before the opponents in contact with the player embroidered it on the floor above, now that it was not noticed and hinder the steel minimally. I did not Even reach level 7, as I was highlighted about the maximum level, writing about it on the screen and left me alone with a white screen, which did not disappear with the remaining sounds from the game. Absolutely not worth the money and take only at a discount of 90% (as I did). Apparently, the main catch of how spoiled and simplified this part-the new developers of the game.
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