The best implementation of turn-based combat in RPG since... Actually, I don't know since when: D:OS2 just has perfect tactical combat. No trash-mob fights: every fight is designed to be unique and require thinking (which leads to less fights in total). Not a single enemy is there to just waste your time. A wide selection of abilities and items help you overcome the obstacles placed by designers.
Story-wise, the D:OS was a bit on the weaker side. D:OS2 is vastly improved in this category, though it not yet achieved the level of The Witcher 3 or Arcanum. Companions stories/quests were very good, though.
I want especially note that any companion can become any class: no more leaving people behind just because they don't fit your party composition! You can choose followers strictly based on their personalities. Why no other games do this is a huge question. All in all, an excellent game, the best one to come out in 2017.
Story-wise, the D:OS was a bit on the weaker side. D:OS2 is vastly improved in this category, though it not yet achieved the level of The Witcher 3 or Arcanum. Companions stories/quests were very good, though.
I want especially note that any companion can become any class: no more leaving people behind just because they don't fit your party composition! You can choose followers strictly based on their personalities. Why no other games do this is a huge question. All in all, an excellent game, the best one to come out in 2017.
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Great game, but not without bugs.
The story is pretty good and there's so much variety in what you can do.
The character customization has been improved on since DOS1 including the ability to customize your companions (Lohse, Ifan, Sebille, etc.)
Can be difficult or can be easy depending on which difficulty you play.
4 person multiplayer without having to go change some numbers in the game's files with a confusing program.
Your companions sometimes have a hard time following you. They'll just stop for a good minute then all of a sudden sprint across a mile in a second to catch up to you.
Combat will sometimes have long pauses as the system tries to figure out what your opponents should do.
All in all it's a good game and it was worth my 40 bucks so far so it gets my recommendation.
The story is pretty good and there's so much variety in what you can do.
The character customization has been improved on since DOS1 including the ability to customize your companions (Lohse, Ifan, Sebille, etc.)
Can be difficult or can be easy depending on which difficulty you play.
4 person multiplayer without having to go change some numbers in the game's files with a confusing program.
Your companions sometimes have a hard time following you. They'll just stop for a good minute then all of a sudden sprint across a mile in a second to catch up to you.
Combat will sometimes have long pauses as the system tries to figure out what your opponents should do.
All in all it's a good game and it was worth my 40 bucks so far so it gets my recommendation.
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