Average Playtime: 1 hour

Double Action: Boogaloo

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Double Action: Boogaloo is a comedic free-to-play multiplayer shooter developed by Double Action Factory.


The game features a sophisticated movement system that allows for diving, flipping, and sliding. The game is heavily inspired by the classic action flicks, such as The Matrix, and movies by John Woo.

Double Action is a third-person shooter which revolves around fast-paced combat and fluid movement, which can be found in Max Payne. Influenced by Max Payne, the game features the bullet time system which slows down the in-game passage of time that helps the players land much more precise shots.

The objective in the match of the game is to become the most stylish player with the highest number of style points. The style points are awarded for killing enemies while diving, doing flips, attempting slides and attempting such tricks. Slow-motion seconds are also awarded for stylish gameplay.

The game does not feature objective-driven matches, yet from time to time a special objective may be activated, such as Capture the Briefcase, Kill the Wanted One, Race to the Finish. Should a player complete the special objective, they are allowed to execute a special style move that acts as all the style moves combined. That adds a whole another layer to the gameplay.

There are nine weapons present in the game: two pistols, several SMGs, a shotgun, two rifles, your own fists, and a grenade. The pistols can be dual-wielded.

Release date
Double Action Factory
Double Action Factory
Age rating
Not rated

System requirements for PC

  • OS: Windows XP
  • Processor: 1.7 GHz
  • Memory: 512 MB RAM
  • DirectX: Version 8.1
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

System requirements for Linux

  • Processor: 1.7 GHz
  • Memory: 512 MB RAM
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
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Last Modified: Dec 13, 2023

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Double Action: Boogaloo reviews and comments

Translated by
Microsoft from French
In life, there are 2 ways to take a breakfast: a double coffee or a double action. Together the two, it will send heavy for 20 minutes the round. You talking about Max Payne 1 and 2? The COP in darkness, the idle of phew in full action... This is the successor. But it is character, you will take expensive so prepare yourself: BOOGALOO or how to become a barge?... Daboo is not a game like any other. It's a counter-like with Max Payne sauce. Someone had to try one day, that's it. And as in Max Payne we have a slow motion to cumulable seconds (3s max out of skill) that we send at will! And sometimes when you're lucky, when the enemy appears and jumps at you, LA, a MECTON sends his SLOWMO and it's MAGIQUEU! To the guns, (X2) to the pump, to the machine gun, assault rifle but let's go send the mashed potatoes!!! To make it simple, this game would be the emanation of the dark side for a Jedi... It's about having reflexes and a good connection. (tested Max 120 ping, it touches) The gameplay is:-Hyper aggressive: it's war where no one drops anything, completely bestial! -Hyper dynamic: you have to see it to believe... and do it also Oh ouiiii!!! XD-hyper nervous: for example I happened to be in the air pulling on a guy, also in the sky but a little lower than me, pulling on a boy passing between us 2, so also in the air, the latter attempting to dodge a grenade that pursued him with in the background the lost bullets of the guy pointing at me, all in slowmo... Magic I tell you... You will also find that the maps are highly explodable! 3 characters to choose, it's little but enough, I almost want to say that it does not count! x) you have a few weapons, a ptite ten, but basically, as it's balanced in the damage, it's not really important either... Nan my Bichon nan, you see, at this game, what is fundamental, the ultimate essence of gamer is: the STYLE it is necessary to see its perso Daboo as a triangle. Each corner represents an essential skill to kill and survive, a little ahah... Skill 1: the art of movement. Skill 2: the way of the gun skill 3: the skill associated with the gun these 3 skills represent your balance, the movement being the hardest. Bin Yes, the gun is to envy and is better a skill associated with it to hurt. The movement is paramount as much to attack as to flee, it is the key to a fight. You have to train based on what you see ingame and do the same, it rode, like a car. Then with a little audacity, you are jumping in every way, the walls become useful décor, your aiming stabilizes, the rhythm of the game is high, it is the real difficulty of Daboo. Not everyone is doing it here, it is Sparta with guns without roses, it sends very fast and very strong. BOOGALOO WATTAAAAAAAA!!! 20/20, fairy, magical, easy, PFF must have dude.
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