Dragon Horde: Revenge of the Wizard King
About
“Dragon Horde: Revenge of the Wizard King” is a game created for Ludum Dare 42 with the theme “running out of space”. DH:ROTWK is a 2-player competitive arcade game where a thicc Dragon and a gloopy Wizard King face off in a battle of ultimate strategy.
Contrary to popular belief, “Revenge of the Wizard King” is not a sequel, but a reboot of the Dragon Horde franchise. Open-World Battle-Royale elements have been scrapped in order to accommodate the superior high-intensity spirit of Jezzball.
No one quite knows why the Magical Monarch wants revenge against the Dragon. Some say the Dragon re-did the interior design of the King’s castle without his knowledge, thus replacing the floor with crumbling hexagonal pillars and the walls with bottomless pits. Others speculate that the Dragon is jealous of the way the King has mastered flight with his hot-air balloon, whilst the winged dragon is too large to fly. Whatever the reason, you can be sure that the deeply detailed lore of the Dragon Horde cinematic universe has a reasonable explanation for the King’s incredible magical ability to literally plop bombs.
CONTROLS:
P1 is w,a,s,d,~,1,
P2 is arrowkeys, period, /
Players: 2
Compatible with Winnitron
Created by:
Ben Bergman (Project Management)
Stephanie Chacon-Vega (Programming)
Kyle Hall (2D Art)
Mitch Harder (3D Art)
Matt Woelk (Programming)
No Audio