Dungeon Run (kory75)

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About

I wanted to see how much RPG elements can I add into a running platform game. Lol It looks like quiet a lot. It started as a 10 days challenge and become a fun little game. 

The game has randomized map generation to try to keep the running exciting.

We can collect coins and potions and keys on the map or even break crates and barrels and open chest with keys for even more rewards.

Player is equipped with a sword and magic to devastate multiple monsters at once. But watch out fireballs are limited you need to pick up magic potions to replenish your stock! Killed monsters will give you XP witch will be essential later.

If you fall behind or touch a trap you lose a life. Collect health potions to keep you running. 

The speed of running is increasing over time and monsters getting tougher so to keep up you can level up your skills  using XP and coins at the shrines and traders. Skills are sword damage, magic damage and running speed.

All this while you never stop running! 

You can play with your friend as local multiplayer is supported up to two players.

Keyboard and Gamepads are supported.

Roadmap:

Boss Fights (Spider Queen, Skeleton King)

More Monsters(Various Skeletons)

More tile sets for the random generated map to add even more variety.

Desert themed level, Cave themed level, Dungeon themed level.

Different player characters with unique powers.

Phone versions (Android)

Add pause Menu with Options.

Start the Game

Hit any keys or controller button to drop in 1 or 2 players.

Finish Game

When you lost all lives a menu pops up. You can retry or quit game.

Controls Keyboard and Mouse

Forward  - D 

Back - A

Jump - W

Roll - S

Sword Attack - Left Mouse

Magic Attack - Right Mouse

Controls Gamepad

Forward, Backward, Roll - left stick

Jump - B

Sword Attack - A

Magic Attack - Right Shoulder

Platforms
Release date
Developer
kory75
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Feb 11, 2022

Where to buy

itch.io