Dungeons of Bonk
About
Escape from the Dungeons of Bonk by carefully planning your movements. Launch yourself at the dungeon's inhabitants and reach the stairs to survive!
A 7 Day 2021 RogueLike submission. Programmed using Godot, in under 7 days.
- Every level is procedurally generated and populated.
- During each round, objects move with no regard to the grid, but a "Settle" step will return everything to the nearest tile at the end of the round.
- Normal, tile-based movement is still an option for those hard-to-reach spaces.
- Take advantage of groups of enemies. They can damage each other!
- Modify the level size, as well as the depth of the dungeon using sliders the options.